Principal Backend Engineer

10 Minutes ago • 8 Years +
Backend Development

Job Description

Join King's Monetisation & Rewards area as a Principal Backend Engineer to design and deliver backend infrastructure for game economy systems across King's mobile games like Candy Crush. You will build modular, scalable, reliable, and flexible systems for real-time offer experimentation, dynamic bundling, and new monetization opportunities, ensuring a magical player experience. This role involves technical leadership, collaborating with game teams, and integrating with ML services to support hundreds of millions of players globally.
Good To Have:
  • Solid grasp of security, compliance (e.g. GDPR), and privacy-aware architecture.
  • Experience integrating with ML-powered pricing, backend economy services, or working in cloud-based ecosystems.
  • Experience with mobile game LiveOps or operating at scale in a game-as-a-service environment.
  • Built tooling or backend libraries used by other developers.
  • Worked in the gaming industry.
Must Have:
  • Architect, implement, and evolve Java libraries for store, inventory, offers, rewards and item handling across King games.
  • Enable real-time personalization by integrating with backend pricing, catalog, and ML services.
  • Provide reusable interfaces and APIs that empower game teams to move fast.
  • Lead by example in coding standards, system design, and performance tuning.
  • Troubleshoot complex, real-world problems in production, especially under peak traffic loads.
  • Lead and coach fellow developers, share knowledge, and contribute to team culture and technical direction.
  • Collaborate across functions (C++, Front-end, ML, Product Management) to ensure systems are robust, compliant, and player-first.
  • 8+ years of professional software development experience, with deep expertise in Java.
  • Strong background in highly scalable systems and experience with performance-critical services.
  • Passion for code quality, testability, and long-lived, maintainable systems.
  • A collaborative spirit and a love for knowledge sharing and peer mentorship.
  • Comfort with CI/CD workflows and agile ways of working.

Add these skills to join the top 1% applicants for this job

cpp
talent-acquisition
game-texts
game-monetization
agile-development
ci-cd
front-end
java
system-design
machine-learning

Craft: Technology & Development

Job Description:

Do you get excited about building elegant systems that power dynamic in-game stores, personalized rewards, and thrilling player experiences at scale? Want to help shape the foundation that supports some of the most iconic mobile games in the world, like Candy Crush and Farm Heroes?

We’re looking for a Principal Backend Engineer to join our Monetisation & Rewards area, where you’ll help design and deliver the backend infrastructure that drives our game economy systems across the entire King portfolio. This means laying down frameworks that enable real-time offer experimentation, dynamic bundling, and seamless integration of new monetization opportunities — all while keeping the player experience magical.

This is where you come into play.

Your Role Within Our Kingdom

----------------------------

Monetization & Rewards, one of the core pillars of King’s player-centric LiveOps platform. As Principal Backend Engineer, you will take the technical lead on building backend systems that are:

  • Modular and easy to integrate.
  • Tuned for performance, scalability, and reliability
  • Flexible enough to support experimentation and machine learning personalization.
  • Secure, maintainable, and future-proof for years to come.

You will collaborate closely with game teams, client-side and platform developers to deliver systems that let us iterate fast, operate smoothly, and offer delightful monetization experiences to hundreds of millions of players around the globe.

You Will, Among Other Things…

-----------------------------

  • Architect, implement, and evolve Java libraries for store, inventory, offers, rewards and item handling across King games.
  • Enable real-time personalization by integrating with backend pricing, catalog, and ML services.
  • Provide reusable interfaces and APIs that empower game teams to move fast and stay focused on what makes their games unique.
  • Lead by example in coding standards, system design, and performance tuning.
  • Troubleshoot complex, real-world problems in production, especially under peak traffic loads.
  • Lead and coach fellow developers, share knowledge, and contribute to team culture and technical direction.
  • Collaborate across functions (C++, Front-end, ML, Product Management) to ensure systems are robust, compliant, and player-first.
  • Participate in the recruitment and onboarding of new talent as we grow our foundations team.

Skills to Create Thrills

------------------------

  • 8+ years of professional software development experience, with deep expertise in Java.
  • Strong background in highly scalable systems,
  • Experience with performance-critical services.
  • Passion for code quality, testability, and long-lived, maintainable systems
  • A collaborative spirit and a love for knowledge sharing and peer mentorship
  • Comfort with CI/CD workflows and agile ways of working
  • Solid grasp of security, compliance (e.g. GDPR), and privacy-aware architecture is a plus
  • Bonus: experience integrating with ML-powered pricing, backend economy services, or working in cloud-based ecosystems

A Bit About You

---------------

You’re a systems thinker who enjoys the challenge of building infrastructure that unlocks value across an entire game portfolio. You understand the craft of Java backend development and love shipping high-quality code that players never see, but always feel.

You bring not only technical depth, but curiosity and openness. You thrive in environments where experimentation is encouraged and where “just enough process” enables rapid iteration without sacrificing quality.

And if you’re excited by the idea of shaping the future of game monetization through clean architecture, real-time feedback loops, and close collaboration with world-class teams, then we’d love to hear your story.

Bonus Points If You Also...

---------------------------

  • Have experience with mobile game LiveOps or operating at scale in a game-as-a-service environment
  • Have built tooling or backend libraries used by other developers
  • Have worked in the gaming industry (but we’re open to great people from other industries too!)

A great saga needs all sorts of heroes

--------------------------------------

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace, great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply can’t expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes. And that’s it.

We’re Seriously Playful

-----------------------

Officially, we’re a leading interactive entertainment company for the mobile world. Unofficially, we’re a serious business that’s not afraid to have fun. Every day at King, we mix intuition with logic, art with science and magic with mathematics to create the games the world loves to play. Together with our parent company Microsoft - Xbox Games, our mission is to bring moments of magic to everyday life. If you think this is something you can help us achieve, let’s talk.

At King, we bring moments of magic to hundreds of millions of players every day—and we’re just getting started. Join us on the journey!

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