Principal Engineer

43 Minutes ago • 6 Years +
Software Development & Engineering

Job Description

As a Principal Engineer at Eleventh Hour Games, you will lead technical direction, focusing on Unreal Engine development. Responsibilities include architecting systems, guiding engineers, and ensuring technical excellence. You will collaborate with design, art, and production, mentor engineers, and establish best practices, bridging high-level vision with hands-on engineering for innovative, performant, and scalable solutions in a remote, global team.
Good To Have:
  • Experience with multiplayer networking and online systems.
  • Knowledge of ARPGs, action combat systems, or similar.
  • Experience building for GAAS.
  • Experience with rendering systems, shaders, or graphics optimization.
Must Have:
  • Lead engineering efforts across core systems, gameplay features, tools, and pipelines.
  • Partner with design and art leadership to translate creative vision into technical solutions.
  • Establish and maintain engineering standards, workflows, and best practices for the Unreal team.
  • Provide technical mentorship to engineers, driving code quality and professional growth.
  • Define performance targets and corresponding benchmarks.
  • Architect scalable systems to support complex gameplay.
  • Serve as a key technical partner to studio leadership, contributing to long-term strategy and planning.
  • Review, evaluate, and improve engineering practices across the studio.
  • 6+ years of professional game development experience.
  • History of shipping at least one AAA or large-scale AA title in a senior or principal engineering capacity.
  • Proficiency in C++.
  • Experience optimizing performance across platforms (PC and console).
  • Background in systems architecture, with ability to design maintainable, scalable solutions.
  • Experience in mentoring engineers, code review, and setting technical standards.
  • Excellent cross-discipline collaboration and communication skills.
Perks:
  • Flexible fully remote working arrangements.
  • US Employees 90% premium paid for employee, 100% premium paid for dependents health insurance.
  • US Employees Dental and Vision with employee contributions.
  • 35 Paid time off days, received at start of the year.
  • 401K for U.S. based employees.

Add these skills to join the top 1% applicants for this job

team-management
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game-texts
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What is your role?As a Principal Engineer, you will play a key leadership role in shaping the technical direction of our projects, with an immediate focus on Unreal Engine development. You’ll be responsible for architecting systems, guiding engineers across gameplay and tools, and ensuring technical excellence throughout the pipeline.You will collaborate closely with design, art, and production teams to deliver innovative, performant, and scalable solutions. As a senior technical leader, you’ll mentor engineers, establish best practices, and help bridge high-level vision with hands-on engineering. The ideal candidate thrives in complex problem-solving, has deep expertise in Unreal Engine, and brings strong communication skills to drive collaboration across a fully remote, global team.### Responsibilities:* Lead engineering efforts across core systems, gameplay features, tools, and pipelines.* Partner with design and art leadership to translate creative vision into technical solutions.* Establish and maintain engineering standards, workflows, and best practices for the Unreal team.* Provide technical mentorship to engineers, driving code quality and professional growth.* Define performance targets and corresponding benchmarks* Architect scalable systems to support complex gameplay* Serve as a key technical partner to studio leadership, contributing to long-term strategy and planning.* Review, evaluate, and improve engineering practices across the studio to ensure efficiency and sustainability.### Qualifications:* 6+ years of professional game development experience* History of shipping at least one AAA or large-scale AA title in a senior or principal engineering capacity.* Proficiency in C++* Experience optimizing performance across platforms (PC and console).* Background in systems architecture, with ability to design maintainable, scalable solutions.* Experience in mentoring engineers, code review, and setting technical standards.* Excellent cross-discipline collaboration and communication skills.### Pluses:* Experience with multiplayer networking and online systems* Knowledge of ARPGs, action combat systems, or similar* Experience building for GAAS* Experience with rendering systems, shaders, or graphics optimization.### Why Eleventh Hour Games?EHG is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our debut title Last Epoch, we are moving fast into the next round of adventure!* Flexible fully remote working arrangements* US Employees 90% premium paid for employee, 100% premium paid for dependents health insurance* US Employees Dental and Vision with employee contributions* 35 Paid time off days, received at start of the year* 401K for U.S. based employeesEHG is an equal opportunity employer. If reasonable accommodation is needed to participate in the job application or interview process, please contact HR@eleventhhour.games. Please note, general employment questions cannot be accepted or processed this way.

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