Principal Technical Artist

5 Months ago • All levels
Technical Art

Job Description

As a Principal Technical Artist at Lighthouse Games, you will play a crucial role in supporting artists and content creators by developing and defining pipelines and tools to enhance the creation of efficient and high-quality art assets for our games. You will work closely with both artists and engineers to establish best practices for content creation and contribute to raising the quality benchmark within our games. Your responsibilities will include staying current with industry developments, collaborating with other artists and technical artists, and mentoring technical artists to help them grow in their craft. This role requires a collaborative approach to ensure a smooth and efficient workflow.
Must Have:
  • Establish best working practices for content creation with artists and engineers.
  • Help establish quality benchmarks and ensure tools enable collaborative workflows.
  • Stay updated with process developments in the games industry.
  • Collaborate with other artists and technical artists.
  • Mentor and support technical artists.

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lighthouse

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.

As a Principal Technical Artist, you will support artists and content creators by creating and defining pipelines and tools that enable them to create efficient and high-quality art for our games. You will work alongside artists and engineers to establish best working practices for content creation, and help establish and push the benchmark for quality in our games, ensuring we have tools that enable a collaborative and efficient workflow.

Key Duties Include

  • Working alongside artists and engineers to establish best working practices for content creation.
  • Help establish and push the benchmark for quality in our game ensuring we have tools that enable a collaborative and efficient workflow.
  • Ensuring you are up to date with process developments in the games industry.
  • Collaborating with other Artists and Technical Artists and ensuring we all learn from each other’s work.
  • Mentoring and helping Technical Artists to further develop their level of craft

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