Product Owner

2 Months ago • All levels • Product

Job Summary

Job Description

As a Product Owner for Magic Tiles 3, you will translate strategic goals into user stories, manage the product backlog, and coordinate feature development. Responsibilities include monitoring game performance, running experiments, researching players and competitors, and communicating with stakeholders. You will ensure the game's success by focusing on player engagement, monetization, and live operations. The role requires strong Agile/Scrum skills and excellent written and spoken English. The company seeks a self-starter who is adaptable and player-focused. The role involves guiding a cross-functional squad from concept to launch, ensuring healthy game performance by monitoring live data, suggesting optimization and growth opportunities, and running qualitative & quantitative experiments.
Must have:
  • Experience supporting or owning live features for mobile games
  • Demonstrated use of data, experimentation, and player feedback
  • Ability to produce wireframes, mock-ups, and prototypes
  • Comfortable querying and visualizing data
  • Solid Agile/Scrum skills
  • Excellent written and spoken English
Good to have:
  • Familiarity with AI-powered tools
  • Passion for music and rhythm games
  • Understanding of F2P economies and live-ops best practices
Perks:
  • Competitive salary
  • 13th month salary
  • Annual Performance Bonus
  • Flexible working time
  • Personal learning and well-being budget
  • Team-building budget
  • Lunch and parking allowance
  • Various learning activities
  • Engaging music events
  • Employee Assistance Program
  • Minimum 12 days of paid annual leave
  • 10 days of paid sick leave
  • 12 days working from home per year
  • Attractive relocation package

Job Details


Objectives
  • Magic Tiles 3 is a top-ranked music game with a passionate global audience. As our new Product Owner, you’ll turn ideas into player-loved features, guiding a cross-functional squad from concept to launch.


What you will do
  • Support roadmap & backlog planning by translating strategic goals into clear user stories and a well-groomed backlog
  • Coordinate feature development by clarifying requirements, tracking progress, surfacing blockers, and helping the team meet quality and release targets
  • Ensure healthy game performance by monitoring live data, flagging issues, and suggesting optimisation and growth opportunities
  • Run qualitative & quantitative experiments to validate product hypotheses and share actionable insights
  • Research players & competitors to uncover trends and convert findings into feature ideas or tuning recommendations
  • Communicate with stakeholders through concise, data-driven updates on progress, learnings, and upcoming priorities


Qualifications
  • Self-starter who is energetic, confident, adaptable, and player-focused
  • Experience supporting or owning live features for mobile games—rhythm or hybrid-casual titles a plus
  • Demonstrated use of data, experimentation, and player feedback to boost product engagement or monetisation
  • Ability to produce wireframes, mock-ups, prototypes, and user-interaction diagrams (Figma, Miro, etc.)
  • Comfortable querying and visualising data to answer product questions
  • Solid Agile/Scrum skills: you write crisp user stories and acceptance criteria and can guide a sprint from planning to release
  • Excellent written and spoken English; strong problem-solving and presentation abilities

  • Nice to have:
+ Familiarity with AI-powered tools to boost productivity and creativity
+ Passion for music and rhythm games—enough to spot a good beat map or suggest music-driven event ideas.
+ Understanding of F2P economies, core-loop and progression design, and live-ops best practices


Benefits
  • At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
+ Competitive salary upon experience
+ 13th month salary
+ Annual Performance Bonus
+ Flexible working time
+ Personal learning and well-being budget
+ Team-building budget
+ Lunch and parking allowance
+ Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...)
+ Engaging music events: Music Night, Amasing Night, Music schools…
+ Employee Assistance Program to support mental health & well-being
+ Minimum 12 days of paid annual leave, plus 10 days of paid sick leave
+ 12 days working from home per year
+ Attractive relocation package (for several positions)


About Amanotes


We are Amanotes - a dynamic interactive music company that's using cutting-edge technology to transform how people experience music. Since 2014, we have dominated the global simple music game market with over 3.5 billion downloads on over 190 countries. Our portfolio includes chart-topping music games like Magic Tiles 3, Tiles Hop, Dancing Road, Duet Cats.


As the world’s top Music Game Publisher and top App Publisher from Southeast Asia by downloads. Our ambition is to create the world’s iconic hybrid casual music games that people play for years


Come join our music-filled workplace and let's create a magical music experience!


How To Apply?


Click the button or contact us at talents@amanotes.com.

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Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

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