Sperasoft seeks a talented Senior 3D Vegetation Artist to create diverse plant assets (trees, bushes, grass) for real-time games using Unreal Engine 5. Responsibilities include the full 3D pipeline (modeling, sculpting, texturing, retopology, UV), developing plant sets for various biomes, collaborating with other artists, and mentoring junior team members. The ideal candidate possesses strong 3D modeling and texturing skills using software such as 3ds Max, Maya, Blender, ZBrush, Substance Designer/Painter, and experience with game engines (Unreal Engine 5 preferred).
Must Have:- Experience in game industry vegetation modeling
- Proficient in 3D modeling & texturing tools
- Unreal Engine 5 experience (plus)
- High-poly sculpting in Zbrush (plus)
- Understanding of game development pipelines
- Teamwork & communication skills