Senior Lighting Artist

8 Minutes ago • 3 Years +
VFX

Job Description

Sperasoft is seeking a highly skilled Senior Lighting Artist to design and implement visually compelling lighting scenarios for games, aiming to match or exceed art direction and client expectations. This role involves close communication with Art and Technical Directors, optimizing lighting for performance, and ensuring visual excellence. The artist will contribute to creating immersive gaming experiences for millions of players, maintaining a balance between aesthetic quality and technical limitations.
Good To Have:
  • Experience in photography is an asset.
  • Experience in other areas of computer graphics is an asset.
  • Ability to create concept art.
Must Have:
  • Design lighting that matches or exceeds art direction and client’s expectations.
  • Propose new ideas for realistic lighting schemes, relying on scene scenery, mood and art direction needs.
  • Communicate with Art-Director and client representatives in terms of achieving work quality desired by the client.
  • Communicate with other teams to support lighting art needs required for target quality.
  • Support art style and mood with lighting.
  • Maintain a balance between visual quality and performance requirements.
  • Have the Art Director and Technical Director validate the quality of the lighting and make any changes that are requested.
  • Create and estimate tasks for Lighting Art team.
  • Verify lighting quality after changes from other departments and perform any necessary improvements.
  • Fix the lighting bugs filed by testers.
  • Optimize lighting to produce the best possible image quality, in accordance with the technical limitations of the engine.
  • 3+ years of experience as a Lighting artist in the game industry.
  • At least one shipped title in the portfolio.
  • Extensive knowledge of color theory, lighting and composition.
  • Understanding of real-time and pre-rendered techniques.
  • Knowledge of UE4 lighting techniques.
  • Familiarity with game engines, tools, pipelines and game development process.
  • Knowledge of any DCC tools (Maya/3ds Max/Blender) and other 2D/3D Art tools (Photoshop/Substance Painter/Substance Designer).
Perks:
  • Medical Care package.
  • MyCafeteria system - including Multisport card and more.
  • Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling.
  • English or Polish language classes.
  • Sensibly flexible working hours.
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines.
  • Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings.

Add these skills to join the top 1% applicants for this job

communication
3ds-max
lighting-techniques
color-theory
concept-art
oops
game-texts
lumen
lighting-shading
composition
photoshop
substance-painter
maya
blender

Description

Sperasoft seeks a highly skilled Senior Lighting Artist to bring expertise in crafting lighting scenarios for games that will be played by millions.

If you are an experienced Senior Lighting Artist with a strong passion for creating visually compelling game environments, possess excellent communication and collaboration skills, and have a keen eye for detail, we invite you to join our team. Together, we will push the boundaries of visual excellence and deliver immersive gaming experiences to players worldwide.

Responsibilities

  • Design lighting that matches or exceeds art direction and client’s expectations and supports the look of other departments work in the best way
  • Propose new ideas for realistic lighting schemes, relying on scene scenery, mood and art direction needs.
  • Communicate with Art-Director and client representatives in terms of achieving work quality desired by the client
  • Communicate with other teams to support lighting art needs required for target quality
  • Support art style and mood with lighting
  • Maintain a balance between visual quality and performance requirements
  • Have the Art Director and Technical Director validate the quality of the lighting and make any changes that are requested
  • Create and estimate tasks for Lighting Art team
  • Verify lighting quality after changes from other departments and perform any necessary improvements
  • Fix the lighting bugs filed by testers
  • Optimize lighting to produce the best possible image quality, in accordance with the technical limitations of the engine
  • Carry out all other related tasks
  • Contribute to the team-oriented environment.

Requirements

  • 3+ years of experience as a Lighting artist in the game industry with experience of performing senior or lead level tasks. At least one shipped title in the portfolio
  • Extensive knowledge of color theory, lighting and composition
  • Understanding of real-time and pre-rendered techniques
  • Knowledge of UE4 lighting techniques, Knowledge of UE5’s Lumen, VSM and Nanite is a bonus. Familiarity with game engines, tools, pipelines and game development process
  • Knowledge of any DCC tools (Maya/3ds Max/Blender) and other 2D/3D Art tools (e.g. Photoshop/Substance Painter/Substance Designer) useful in Lighting Art production
  • Sense of initiative and proactivity
  • Attention to detail
  • Ability to give and accept feedback and adapt to changes
  • Originality and resourcefulness when setting out solutions
  • Self-motivation, good communication skills, and a great team-player attitude

Would be a plus

  • Experience in photography is an asset
  • Experience in other areas of computer graphics is an asset
  • Ability to create concept art

Benefits

  • Medical Care package
  • MyCafeteria system - including Multisport card and more
  • Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
  • English or Polish language classes
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines
  • Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings

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