Senior AI Designer | Concepteur·trice IA Senior

3 Months ago • 8-5 Years • Game AI

Job Summary

Job Description

As a Senior AI Designer, you'll play a key role in developing Behaviour Interactive's next-generation PC/Console titles, collaborating closely with other disciplines. Responsibilities include designing, implementing, and iterating on non-human AI enemies for a AAA game in development with a renowned external partner. You'll participate in playtests, collaborate with designers, engineers, and artists, and help define complex long-term systems. Experience with AI behavior trees, NavMesh, Unreal Engine 4/5, and advanced AI systems is crucial, as is a passion for third-person action games and cross-disciplinary work.
Must have:
  • 8+ years experience in game AI
  • AI Behavior trees, NavMesh
  • Unreal Editor 4/5 experience
  • AI scalability and balancing
  • Open World & Third-person Action game experience

Job Details

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

As a Senior AI Designer, you will play a key role in developing Behaviour’s next wave of PC/Console titles. In this position, you will collaborate closely with other disciplines, leveraging your creativity and technical expertise to design AI systems and enemy behaviors for a AAA game currently in development with a renowned external partner.

In this role you will :

    • Play a key role in developing a compelling and impactful third-person action experience;
    • Design, implement, collaborate and iterate on non-human AI enemies;
    • Participate in regular playtests and feedback sessions;
    • Collaborate with designers, engineers, and artists;
    • Help to define & plan complex systems on the long term.

What we’re looking for:

    • Experience with advanced systems & behaviors that manage AI at runtime such as:
    • AI Behavior trees, NavMesh/Flying locomotion, Blueprint, data & animation integration;
    • Comfortable with AI scalability and balancing;
    • Experience with Unreal Editor 4/5;
    • 8+ years of industry experience and/or shipped games with advanced and noticeable AI behaviors;
    • Experience with Open World and third-person action shooter/melee games;
    • Enthusiasm for cross-disciplinary work that brings an experience to life.

En tant que concepteur·trice IA senior, vous jouerez un rôle clé dans le développement de la prochaine vague de titres PC/Console de Behaviour. Dans ce poste, vous collaborerez étroitement avec d’autres disciplines, en mettant à profit votre créativité et votre expertise technique pour concevoir des systèmes d’IA et des comportements ennemis pour un jeu AAA actuellement en développement avec un partenaire externe de renom.

Prêt·e à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactif est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. 

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About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

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