Senior Animation R&D Programmer

6 Months ago • 4-8 Years • Animation

Job Summary

Job Description

Rockstar Games seeks a Senior Animation R&D Programmer to contribute to the development of advanced animation systems for their large open-world character-based games. Responsibilities include inventing, developing, maintaining, and supporting the runtime animation system, pipeline, and tools; developing robust and performant technology for animation adjustment; collaborating on research and development of procedural animation, motion adaptation, and character motion synthesis features; and staying current with industry breakthroughs. The ideal candidate possesses strong C++ skills, 3D math expertise, and a deep understanding of character animation technology (especially retargeting and IK systems). The role involves close collaboration with various teams including animation, gameplay, physics, and technical art teams across multiple Rockstar studios.
Must have:
  • Strong C++ programming skills
  • Experience in animation retargeting
  • 3D Math skills
  • Knowledge of character animation technology
  • Good communication skills
Good to have:
  • C# or Python programming skills
  • Experience with AAA character-based games
  • Motion synthesis or style transfer experience
  • Experience with large codebases
  • Pipeline or UI tool development experience

Job Details

At Rockstar Games, we create world-class entertainment experiences. 

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. 

Rockstar is on the lookout for a talented engineer to join our Animation R&D team, with a background in animation retargeting or related techniques.

This position will help us develop advanced animation systems for our large open world character-based games. The successful applicant will have strong C++ programming skills, good knowledge of and interest in character animation systems, and passion for realistic, high quality character motion.

This is a full-time, in-office position based out of Rockstar’s unique game development studio in Oakville, ON. 

WHAT WE DO

  • We develop animation technology, from performance capture to a sophisticated runtime engine, for massive open world games.
  • We are a global team of programmers and researchers who collaborate on pushing the boundaries of character animation on next generation hardware.
  • We support and work closely with animation, gameplay, physics, tools, graphics, performance capture, and technical art teams across multiple Rockstar studios.

RESPONSIBILITIES

  • Help invent, develop, expand, maintain, and support an extensive runtime animation system, pipeline, and tools.
  • Develop robust and performant technology to adjust animation to different characters, situations, and environments.
  • Collaborate and contribute to the research and development of features related to procedural animation, motion adaptation, and character motion synthesis.
  • Keep up to date with the latest academic and industry breakthroughs, independently research and develop improvements to continuously push our technology forward.

QUALIFICATIONS

  • A degree in Computer Science or a related discipline, or equivalent industry experience.
  • Proven development of solutions in animation retargeting, motion adaptation, or related subjects.
  • Experience creating, extending or working directly with an animation system within a game engine.

SKILLS

  • Good communication skills, ability to clearly share complex technical information with other programmers, animators and technical artists.
  • Strong C/C++ programming skills.
  • Strong 3D math skills.
  • Knowledge of character animation technology, particularly retargeting and IK systems.
  • Familiarity with common optimization and multi-threading techniques.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Industry experience working on AAA character based games, or character based VFX animation.
  • C# or python programming skills.
  • Experience developing within a large existing codebase, collaborating, or working independently within a large team.
  • Experience with motion synthesis or style transfer.
  • Practical success optimizing or debugging large/complex multithreaded C++ code.
  • Involvement with pipeline or UI based tools development or support.

HOW TO APPLY

Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect.  In line with this commitment, Rockstar will provide accommodations to job applicants with disabilities (or on the basis of any other protected ground under human rights legislation) during the recruitment process, as well as to any Rockstar employees in order for them to perform the essential functions of their roles.  Rockstar will comply with its obligations under the Human Rights Code and the Accessibility for Ontarians with Disabilities Act and will provide accommodations as long as such accommodations do not pose an undue hardship on Rockstar.  If you need more information about Rockstar’s accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

#LI-AN1

Similar Jobs

Unity - Senior Product Manager, Data

Unity

Canada (Remote)
2 Weeks ago
MIQ Digital - Product Lead - China

MIQ Digital

Shanghai, China (On-Site)
1 Month ago
Sega (UK) - Senior 3D Artist

Sega (UK)

Farnham, England, United Kingdom (Hybrid)
1 Month ago
bytedance - Software Engineer, Unity Engine and XR

bytedance

San Jose, California, United States (On-Site)
2 Months ago
PassiveLogic - Senior Software Engineer - Application Engineer

PassiveLogic

Holladay, Utah, United States (On-Site)
1 Month ago
Bonfire Studios - Animator

Bonfire Studios

California, United States (Hybrid)
7 Months ago
PlayStation Global - Narrative Animator (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
1 Month ago
Ubisoft - Technical Director, Animation

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
Sony pictures animation  - Script Coordinator - Series

Sony pictures animation

Culver City, California, United States (On-Site)
5 Months ago
Rockstar Games - Animation R&D Programmer

Rockstar Games

Carlsbad, California, United States (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Game District - Game Developer

Game District

Lahore, Punjab, Pakistan (On-Site)
2 Months ago
Discord - Senior Developer Advocate, Web Games

Discord

San Francisco, California, United States (Remote)
7 Months ago
Simcorp - Senior Business Consultant - Investment Compliance

Simcorp

Manila, Metro Manila, Philippines (On-Site)
1 Month ago
Epic Games - Automation Programmer

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Months ago
playrix  - Lead Location Designer

playrix

Georgia (Remote)
7 Months ago
Adglobe - Designer (Osaka)

Adglobe

Osaka, Osaka, Japan (On-Site)
7 Months ago
lifechruh - Graphic Designer

lifechruh

Edmond, Oklahoma, United States (On-Site)
1 Month ago
Rockstar Games - Senior Animation Systems Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
2 Months ago
Meta - Technical Program Manager, Privacy Infra

Meta

Boston, Massachusetts, United States (On-Site)
6 Months ago
Ten4 - Senior Software Engineer - VR/Virtual Reality

Ten4

Seattle, Washington, United States (On-Site)
8 Years ago

Get notifed when new similar jobs are uploaded

Jobs in Oakville, Ontario, Canada

TransUnion - Sr. Advisor, Solutions Consulting

TransUnion

Toronto, Ontario, Canada (Hybrid)
1 Month ago
Epic Games - Senior BCP/DR Specialist

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Epic Games - Creator Success Manager

Epic Games

Montreal, Quebec, Canada (On-Site)
3 Months ago
Highspot - Sr. Engineering Manager, Agent Platform

Highspot

Vancouver, British Columbia, Canada (Hybrid)
1 Week ago
Epic Games - Senior Creator Success Manager

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Track vfx - Vancouver | Pipeline TD

Track vfx

Vancouver, British Columbia, Canada (On-Site)
8 Months ago
Philips - Bilingual Customer Service Administrator

Philips

Mississauga, Ontario, Canada (On-Site)
5 Days ago
SSC Technologies - Associate Manager, Investor Services

SSC Technologies

Mississauga, Ontario, Canada (Hybrid)
8 Months ago
Bally's Corporation - Senior Business Finance Analyst - Indirect Costs

Bally's Corporation

Toronto, Ontario, Canada (Hybrid)
2 Weeks ago
NetEase Games - Infrastructure Engineer

NetEase Games

Quebec, Canada (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Titmouse - Pipeline Technical Director

Titmouse

Los Angeles, California, United States (On-Site)
3 Months ago
Activision - Expert Animation Engineer

Activision

Los Angeles, California, United States (On-Site)
1 Month ago
Epic Games - Senior Animator

Epic Games

(On-Site)
4 Months ago
Smilegate - CROSSFIRE Animator

Smilegate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
2 Months ago
Qingci Games - 2D Game Animator

Qingci Games

Xiamen, Fujian, China (On-Site)
1 Month ago
Epic Games - Tech Art Producer

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
DNEG - Animator (DNEG Animation)

DNEG

India (On-Site)
9 Months ago
Ubisoft - Machine Learning Programmer (Character & Animation)

Ubisoft

Montreal, Quebec, Canada (On-Site)
1 Month ago
Netflix - Previs Artist

Netflix

(Hybrid)
1 Month ago
Ubisoft - Technical Director, Animation

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Carlsbad, California, United States (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Carlsbad, California, United States (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Leeds, England, United Kingdom (On-Site)

London, England, United Kingdom (On-Site)

Carlsbad, California, United States (On-Site)

New York, United States (On-Site)

New York, United States (On-Site)

London, England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Rockstar Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug