Senior Animation R&D Programmer: Retargeting

4 Months ago • 4-8 Years • Animation

Job Summary

Job Description

Rockstar Games seeks a Senior Animation R&D Programmer specializing in retargeting to contribute to its advanced animation systems for large open-world character-based games. Responsibilities include developing and maintaining a runtime animation system, pipeline, and tools; developing performant technology to adjust animation for different characters and environments; collaborating on research and development of procedural animation, motion adaptation, and character motion synthesis; and staying current with industry breakthroughs. The ideal candidate will possess strong C++ programming skills, 3D math skills, and a deep understanding of character animation technology, particularly retargeting and IK systems. This is a full-time, in-office position based in Oakville, ON.
Must have:
  • Strong C++ programming skills
  • Experience in animation retargeting
  • 3D math skills
  • Knowledge of character animation technology
  • Develop runtime animation system
Good to have:
  • C# or Python programming skills
  • Experience with motion synthesis or style transfer
  • Experience with AAA character-based games
  • Experience optimizing multithreaded C++ code

Job Details

At Rockstar Games, we create world-class entertainment experiences. 

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. 

Rockstar is on the lookout for a talented engineer to join our Animation R&D team, with a background in animation retargeting or related techniques.

This position will help us develop advanced animation systems for our large open world character-based games. The successful applicant will have strong C++ programming skills, good knowledge of and interest in character animation systems, and passion for realistic, high quality character motion.

This is a full-time, in-office position based out of Rockstar’s unique game development studio in Oakville, ON. 

WHAT WE DO

  • We develop animation technology, from performance capture to a sophisticated runtime engine, for massive open world games.
  • We are a global team of programmers and researchers who collaborate on pushing the boundaries of character animation on next generation hardware.
  • We support and work closely with animation, gameplay, physics, tools, graphics, performance capture, and technical art teams across multiple Rockstar studios.

RESPONSIBILITIES

  • Help invent, develop, expand, maintain, and support an extensive runtime animation system, pipeline, and tools.
  • Develop robust and performant technology to adjust animation to different characters, situations, and environments.
  • Collaborate and contribute to the research and development of features related to procedural animation, motion adaptation, and character motion synthesis.
  • Keep up to date with the latest academic and industry breakthroughs, independently research and develop improvements to continuously push our technology forward.

QUALIFICATIONS

  • A degree in Computer Science or a related discipline, or equivalent industry experience.
  • Proven development of solutions in animation retargeting, motion adaptation, or related subjects.
  • Experience creating, extending or working directly with an animation system within a game engine.

SKILLS

  • Good communication skills, ability to clearly share complex technical information with other programmers, animators and technical artists.
  • Strong C/C++ programming skills.
  • Strong 3D math skills.
  • Knowledge of character animation technology, particularly retargeting and IK systems.
  • Familiarity with common optimization and multi-threading techniques.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Industry experience working on AAA character based games, or character based VFX animation.
  • C# or python programming skills.
  • Experience developing within a large existing codebase, collaborating, or working independently within a large team.
  • Experience with motion synthesis or style transfer.
  • Practical success optimizing or debugging large/complex multithreaded C++ code.
  • Involvement with pipeline or UI based tools development or support.

HOW TO APPLY

Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect.  In line with this commitment, Rockstar will provide accommodations to job applicants with disabilities (or on the basis of any other protected ground under human rights legislation) during the recruitment process, as well as to any Rockstar employees in order for them to perform the essential functions of their roles.  Rockstar will comply with its obligations under the Human Rights Code and the Accessibility for Ontarians with Disabilities Act and will provide accommodations as long as such accommodations do not pose an undue hardship on Rockstar.  If you need more information about Rockstar’s accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

#LI-AN1

Similar Jobs

Sphere Entertainment Co - Motion Graphics Compositor - Project Based

Sphere Entertainment Co

Burbank, California, United States (On-Site)
3 Months ago
Scanline VFX - CFX Artist

Scanline VFX

Seoul, South Korea (Hybrid)
5 Months ago
Rockstar Games - Technical Artist: Pipeline

Rockstar Games

New York, United States (On-Site)
2 Months ago
Critical mass - Senior Product Engineer - 3D

Critical mass

Calgary, Alberta, Canada (On-Site)
4 Weeks ago
Wargaming - Lead Level Artist

Wargaming

Berlin, Berlin, Germany (On-Site)
1 Month ago
DNEG - Pipeline Technical Director (DNEG Animation)

DNEG

London, England, United Kingdom (Hybrid)
2 Months ago
Dog ears  - Background Artists, Scene Prep Artists and Super Animators

Dog ears

Londonderry, Northern Ireland, United Kingdom (Hybrid)
1 Month ago
Rockstar Games - Animation R&D Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
8 Months ago
SEGA - Senior Technical Animator

SEGA

Farnham, England, United Kingdom (On-Site)
1 Month ago
Etlok studios - Lead Animator

Etlok studios

Toronto, Ontario, Canada (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Techland - Creative Marketing Director

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago
Sony Interactive Entertainment - Environment Artist

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
3 Months ago
Riot Games - Principal Animation Artist - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
4 Months ago
Virtuos - FX Art Director

Virtuos

Vietnam (On-Site)
4 Months ago
CD PROJEKT RED - Lead VFX Artist

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
2 Months ago
cold symmetry  - Senior VFX Artist

cold symmetry

(Remote)
4 Months ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Vancouver, British Columbia, Canada (On-Site)
9 Months ago
Rockstar Games - Animation Systems Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
4 Months ago
Rising Sun Pictures - Remote Compositors

Rising Sun Pictures

Sydney, New South Wales, Australia (Remote)
1 Year ago
arctic7 - Senior VFX Artist

arctic7

Horsham, England, United Kingdom (Hybrid)
5 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Oakville, Ontario, Canada

Simcorp - Lead Business Consultant – Investment Analytics Performance & Risk

Simcorp

Toronto, Ontario, Canada (Hybrid)
2 Months ago
Kabam - Associate QA Analyst

Kabam

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Spaulding Ridge - Anaplan Consultant

Spaulding Ridge

Toronto, Ontario, Canada (On-Site)
3 Months ago
Image Engine - Software Engineer - Tools

Image Engine

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Simcorp - Lead Business Development Representative

Simcorp

Toronto, Ontario, Canada (Hybrid)
2 Months ago
buffalo buffalo  - Senior Unity Developer

buffalo buffalo

Vancouver, British Columbia, Canada (Hybrid)
2 Months ago
Electronic Arts - Associate Character Artist

Electronic Arts

Vancouver, British Columbia, Canada (Hybrid)
1 Week ago
Autodesk - Senior Principal Construction Research Scientist

Autodesk

Toronto, Ontario, Canada (Hybrid)
2 Months ago
Airlab Inc  - Game Artist (Mobile)

Airlab Inc

Montreal, Quebec, Canada (On-Site)
1 Year ago
Marks, part of SGS & Co - AI Creative Technologist

Marks, part of SGS & Co

Toronto, Ontario, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Cygames - Animation Designer

Cygames

Saga, Saga, Japan (On-Site)
2 Months ago
Krafton - Animator

Krafton

Seoul, South Korea (On-Site)
2 Weeks ago
Nintendo - Cinematic Technical Animator [Remote Contract] (Retro Studios)

Nintendo

United States (Remote)
1 Year ago
The Walt Disney Company - Animation Lead

The Walt Disney Company

Mumbai, Maharashtra, India (On-Site)
1 Month ago
Warhorse Studios - Senior Animator

Warhorse Studios

Prague, Prague, Czechia (On-Site)
4 Months ago
gym class vr  - Unity Animation Engineer Lead

gym class vr

Los Angeles, California, United States (Remote)
3 Months ago
DNEG - Lighting TD (DNEG Animation)

DNEG

United Kingdom (On-Site)
8 Months ago
Playground Games - Lead Gameplay Animator

Playground Games

England, United Kingdom (Hybrid)
8 Months ago
Bonfire Studios - Senior Gameplay Animator

Bonfire Studios

California, United States (Hybrid)
4 Months ago
Colo pl - 3D Animation Artist

Colo pl

Minato City, Tokyo, Japan (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

London, England, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Leeds, England, United Kingdom (On-Site)

Dundee, Scotland, United Kingdom (On-Site)

Dundee, Scotland, United Kingdom (On-Site)

New York, New York, United States (On-Site)

Oakville, Ontario, Canada (On-Site)

Dundee, Scotland, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Rockstar Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug