Senior Game Designer | Candy Crush Saga

12 Months ago • All levels
Game Design

Job Description

As a Senior Game Designer in the Core Gameplay area of Candy Crush Saga, you will balance creativity with analytical thinking to solve player and business problems through design. You will collaborate with cross-functional teams to shape ideas, validate hypotheses, and bring delightful gameplay experiences to life, focusing on player delight and data-driven insights within strategic and product frameworks.
Good To Have:
  • Experience designing gameplay systems or mechanics for large-scale F2P games.
  • Experience designing levels for large-scale puzzle games.
  • Background or strong collaboration experience in product design or product management.
  • Familiarity with live operations and iterative development cycles.
Must Have:
  • Frame and challenge problem and opportunity spaces by translating insights, hypotheses and data into compelling gameplay opportunities.
  • Drive the discovery process for strategic bets related to player gameplay experience.
  • Design solid and engaging game features that serve both player engagement and product strategy.
  • Create, validate and operate levels to delight the players and contribute to the business goals.
  • Provide clear, structured documentation that communicates design intent and system logic effectively.
  • Operate effectively within constraints, designing impactful solutions inside established systems and priorities.
  • Analyze performance of released features and use data and player feedback to iterate and improve.
  • Collaborate across disciplines to explore, ideate and refine ideas grounded in player research and business strategy.
  • Stay ahead of market trends in casual and F2P design, bringing new ideas and perspectives to the team.
  • Contribute to the overall design craft, ensuring your features integrate smoothly into the wider Candy Crush ecosystem and by mentoring others.

Add these skills to join the top 1% applicants for this job

business-strategy
character-design
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Senior Game Designer | Candy Crush Saga

Craft: Games Design & Production

Job Description:

Are you a Game Design Maestro and Gameplay Whiz?

We’re looking for a product-minded Senior Game Designer - someone who balances creativity with analytical thinking and loves tackling player and business problems through design, to help shape a beloved game that impacts millions of players every day in an industry leading and genre defining game.

Your role within the Kingdom

As a Senior Game Designer in the Core Gameplay area of Candy Crush Saga, you’ll work within clear strategic and product frameworks to discover, frame and solve gameplay opportunities. You’ll collaborate closely with Creative Directors, Product Managers, UX & UI, Artists, Engineers and Data Scientists to shape ideas, validate hypotheses and bring delightful yet purposeful gameplay experiences to life.

This role is ideal for someone who blends creative design thinking with a strong product mindset: a designer who loves to experiment, analyze and refine within clear goals and constraints; who is as motivated by player delight as by data-driven insight.

Key Responsibilities

  • Frame and challenge problem and opportunity spaces by translating insights, hypotheses and data into compelling gameplay opportunities.
  • Drive the discovery process for strategic bets related to player gameplay experience.
  • Design solid and engaging game features that serve both player engagement and product strategy.
  • Create, validate and operate levels to delight the players and contribute to the business goals.
  • Provide clear, structured documentation that communicates design intent and system logic effectively.
  • Operate effectively within constraints, designing impactful solutions inside established systems and priorities.
  • Analyze performance of released features and use data and player feedback to iterate and improve.
  • Collaborate across disciplines to explore, ideate and refine ideas grounded in player research and business strategy.
  • Stay ahead of market trends in casual and F2P design, bringing new ideas and perspectives to the team.
  • Contribute to the overall design craft, ensuring your features integrate smoothly into the wider Candy Crush ecosystem and by mentoring others.

Skills to create thrills

  • Innovative: You can conceptualize, document and develop creative yet feasible gameplay solutions that improve the player experience.
  • Product-minded: You see design as problem-solving. You understand how to balance creativity, player value and measurable impact.
  • Analytical: You use research, data and insights to inform decisions, validate hypotheses and refine solutions.
  • Collaborative: You thrive in multidisciplinary environments and can rally diverse teams around a shared area vision.
  • Player-focused: You’re eager to learn directly from player behavior and feedback to identify what truly engages them.
  • Comfortable with constraints: You view boundaries not as limitations but as design opportunities that sharpen creativity.
  • Strong communicator: You can clearly articulate rationale, value and trade-offs to stakeholders at different levels.
  • Growth mindset: You’re constantly looking to improve, open to feedback, eager to learn new skills and driven to help others grow with you.
  • Mentor: You’re constantly looking to share knowledge and run initiatives to grow others.

Bonus points

  • Experience designing gameplay systems or mechanics for large-scale F2P games.
  • Experience designing levels for large-scale puzzle games.
  • Background or strong collaboration experience in product design or product management.
  • Familiarity with live operations and iterative development cycles.

About King

With a mission of Making the World Playful, King is a leading interactive entertainment company with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile game hits such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn, @lifeatking on Instagram, or @kinggames on X.

About Us

We bring moments of magic to hundreds of millions of people every single day. We create unforgettable games that are loved around the world.

We take the art and science of gaming to the next level through curiosity for the unexplored, passion for games, respect for each other, and love for our players.

Who we are

King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games, including franchises such as Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch. We have 249 million monthly active users as of fourth quarter 2019 across web, social and mobile platforms. King was acquired by Activision Blizzard Inc. (Nasdaq ATVI) in February 2016 and operates as an independent unit of the company.

Our passion

Making great games is incredibly challenging but we’ve proven it can be done… and we see a world of possibilities ahead. We’re challenging ourselves to dream bigger in a Seriously Playful way. We’re experimenting, learning, and adapting continuously to shape the industry in ways yet to be imagined.

We’re passionate about bringing moments of magic to our players and we’re not afraid to have fun along the way. Above all, we play as a team, helping each other have impact on a massive scale. And we’ll know we’ve outdone ourselves when we’ve inspired the world to play.

If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!

Together, we’ll create new experiences that raise the bar, delight billions of people, and redefine the world of games again and again.

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