Senior Gameplay / AI Programmer

1 Year ago • 6 Years +

Job Summary

Job Description

Senior Gameplay/AI Programmer with 6+ years experience, expert in C++, Unreal Engine 5, AI architecture, and gameplay systems.
Must have:
  • C++ Expertise
  • Unreal Engine 5
  • AI Architecture
  • Gameplay Systems
Good to have:
  • Multi-threading
  • Performance Optimization
  • Unreal Engine Mod
  • Computer Science Degree
Perks:
  • Private Healthcare
  • MultiSport Card

Job Details

Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, Ireland, US, and Canada and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we're growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry to bring a brand-new unique experience to the players worldwide.

Project Gemini is a yet unannounced AAA game developed with Square Enix – the publisher of our recent AAA title, Outriders. The game development involves primarily our Europe based teams.

Job Description

  • Working across multiple disciplines on the behaviors of a large variety of non-player characters, bringing to life memorable enemies of all shapes and sizes
  • Maintaining and extending the existing UE5 Gameplay and AI frameworks and tools
  • Designing, implementing into engine and maintaining new Gameplay and AI systems and features
  • Creating code and algorithms for gameplay systems, pathfinding, group movement and cooperation, and tactical strategy.
  • Establishing behavior trees for opponents
  • Actively attending code reviews
  • Creating design documentation according to Team Standards
  • Testing, debugging, profiling, optimizing and documenting implementations
  • Occasionally supporting Lead in recruitment projects with HR collaboration

Qualifications

  • Minimum 6 years of software engineering experience
  • At least 1 shipped AAA project from start to finish with credits as a Gameplay or AI programmer
  • Expert in C++ and object-oriented programming with a strong 3D math background
  • Unreal Engine 5 knowledge
  • Good understanding of modern AI architecture and standard technology as used in AAA games
  • Good understanding of gameplay systems and architecture used in AAA games
  • Experience with multi-threading
  • Experience with performance measurement and optimization
  • Ability to write solid, reliable, efficient code
  • A keen sense of what makes gameplay systems fun
  • Game designer's creativity
  • Being able to work efficiently under tight deadlines
  • Strong verbal and written communication skills in English
  • Proficiency with Atlassian software (JIRA, Confluence)
  • Proficiency with Swarm and Perforce
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Passionate about playing and making video games

Nice to have:

  • Experience working on a mod/title on the Unreal Engine
  • BS (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)

Additional Information

What we offer:

  • Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit, snacks, and beverages for everyone in the office.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

We are committed to an inclusive and diverse work culture. PCF is an equal opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, gender identity, gender expression, sexual orientation, age, disability, genetic information, marital status or any legally protected status.

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About The Company

People Can Fly is one of the most experienced Polish video game developers. Our studio has made its mark with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, Outriders.Join our PCFcrew and let's develop new, exciting projects together.

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