Senior Gameplay Engineer (Animation)

2 Months ago • All levels • Animation

Job Summary

Job Description

As a Senior Gameplay Engineer focused on animation in RuneScape: Dragonwilds, you will take the lead on animation systems for characters, creatures, and combat, ensuring seamless integration with gameplay. You'll own key systems such as character movement, combat, spellcasting, emotes, and more. You will collaborate with animators, technical artists, and gameplay engineers to enhance animation quality. This role involves designing, implementing, and maintaining animation systems, building tools and pipelines, and mentoring junior engineers. You'll also contribute to core gameplay features occasionally.
Must have:
  • Excellent experience in animation programming
  • Proven background in implementing gameplay and animation features
  • Strong understanding of game design principles
  • Advanced C++ knowledge
  • Knowledgeable in profiling and optimizing code
  • Ability to design complex systems
  • Good knowledge of source code repository usage (perforce)
  • Capacity to mentor others
  • Excellent communication skills
Good to have:
  • Experience in UE4 or UE5 C++
  • Familiarity with animation pipelines involving Maya
Perks:
  • Private Healthcare, including Dental Plan
  • Minimum 6% Pension contributions
  • Employee Assistance Programme & onsite Counselling
  • Life Insurance
  • Discretionary annual performance bonus
  • Enhanced family leave policies from day 1
  • Flexible working hours
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays

Job Details

Location: Cambridge, UK – (Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year)

Are you an experienced Gameplay Engineer who loves working with talented animation teams and creating solutions that help bring the characters and creatures in games to life?

As a Senior Gameplay Engineer focused on animation in RuneScape: Dragonwilds, our new open-world survival crafting game currently in early access and being developed in Unreal Engine 5, you’ll take the lead on animation systems that bring characters, creatures, and combat to life.

This is a highly impactful role in the team that blends gameplay and animation engineering. You’ll own key systems such as character movement, combat, spellcasting, emotes and more, ensuring seamless integration with gameplay while enhancing animation quality and technical performance. Collaborating closely with animators, technical artists, and gameplay engineers, you’ll shape the player experience through expressive and responsive animation.

What you’ll be doing:

  • Design, implement and maintain animation systems across the game—covering character movement, combat, spells, emotes, Ais, IKs, NPCs and more.
  • Build tools and pipelines that support animation workflows, improving efficiency and data quality.
  • Partner with animators and technical animators to define best practices, automate processes, and enable creative iteration.
  • Write clear, maintainable and portable C++ code that aligns with engineering standards and gameplay requirements.
  • Support gameplay engineers by writing clean interfaces they can plug into and coordinating with them on architectural design.
  • Mentor junior engineers through code reviews, architecture discussions, and knowledge sharing.
  • Proactively identify risks and opportunities within the animation space, proposing technical strategies and improvements.
  • Occasionally contribute to core gameplay features, offering flexibility and cross-discipline collaboration.
  • Support the engineering team with recruitment and hiring.

What we’re looking for:

  • Excellent experience in animation programming, with a passion to become the team’s subject matter expert.
  • Proven background implementing complex gameplay and animation features in multiplayer games.
  • Strong understanding of game design principles and a genuine passion for gaming.
  • Advanced C++ knowledge, with the ability to apply principles across additional languages such as C# or Python.
  • Knowledgeable in profiling and optimising code. 
  • Ability to design complex systems using appropriate patterns, solving architectural and system-level problems. 
  • Good knowledge of source code repository usage (perforce). 
  • Capacity to mentor others and contributing to the team continuous improvement by sharing and refining best practices. 
  • At ease with independence, allowing one to co-organise own strike team and allocate resources intelligently. 
  • Excellent communication skills and sociability, enabling efficient remote work environment. 
  • Experience in UE4 or UE5 C++. 
  • Familiarity with animation pipelines involving Maya or similar 3D tools.

 

What we offer:

When you join Jagex you can look forward to a generous Perks & Benefits package including:

  • Private Healthcare, including Dental Plan.
  • Minimum 6% Pension contributions.
  • Employee Assistance Programme & onsite Counselling.
  • Life Insurance.
  • Discretionary annual performance bonus.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

 

About Jagex:

Jagex is a leader in developing and publishing deep, engaging online games that connect millions of players worldwide. Best known for the RuneScape franchise, which includes two of the world’s longest running and most successful MMORPGs, in Old School Runescape and Runescape, and the open-world survival crafting game, Runescape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities.

We strive to foster an inclusive workplace built on trust, autonomy, and a shared passion for creating forever games.
Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; we Honour our Vows by being honest and transparent; we are our Customers’ Heroes by striving to understand our team & player needs, and we Seize The Day by making the most of every opportunity.

With over two decades of experience, and over 400 people in our team, we continue to innovate in live game development, leveraging data-driven insights, and a commitment to player-first game design. We have a diverse and talented team where creativity, collaboration, and community-driven game development drives everything we do.

As part of Jagex, you’ll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players.

Similar Jobs

Roblox - Senior Art Director

Roblox

San Mateo, California, United States (On-Site)
1 Month ago
QuinStreet - Entry Level Sales Representative

QuinStreet

Orlando, Florida, United States (Hybrid)
3 Months ago
Coda - Marketing Director, B2C

Coda

Manila, Metro Manila, Philippines (Hybrid)
2 Weeks ago
Western Digital - Engineer, Data Analyst Equipment Engineering

Western Digital

Bayan Lepas, Penang, Malaysia (On-Site)
3 Months ago
Microsoft - Member of Technical Staff, AI Pretraining

Microsoft

London, England, United Kingdom (On-Site)
4 Months ago
Rockstar Games - Procedural Motion Animation Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
2 Months ago
Xentrix studios - Animation – Team Lead

Xentrix studios

India (On-Site)
9 Months ago
The Walt Disney Company - Supervising Animator

The Walt Disney Company

Bristol, Connecticut, United States (On-Site)
2 Weeks ago
Scanline VFX - Animator

Scanline VFX

Seoul, South Korea (On-Site)
1 Year ago
Triggerfish - Animation Director

Triggerfish

United Kingdom (On-Site)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

flip fit - Data Scientist

flip fit

El Segundo, California, United States (On-Site)
9 Months ago
Opendoor - Senior Marketing Manager, Lifecycle

Opendoor

San Francisco, California, United States (Hybrid)
2 Months ago
PayPal - Senior Director, CRM

PayPal

New York, New York, United States (Hybrid)
2 Months ago
Marsh McLennan - Regional Financial & Planning Specialist - LAC

Marsh McLennan

Mexico City, Mexico (Hybrid)
2 Months ago
Digital agents - XR Developer

Digital agents

Gurugram, India (On-Site)
1 Year ago
Alten Technology - BMS Calibration Engineer

Alten Technology

Auburn Hills, Michigan, United States (On-Site)
1 Year ago
Sierra - Business Operations Analyst

Sierra

San Francisco, California, United States (On-Site)
2 Months ago
NVIDIA - Senior Mixed Signal Design Engineer

NVIDIA

Hsinchu, Hsinchu City, Taiwan (On-Site)
6 Months ago
Sandsoft Games - Senior Marketing Artist

Sandsoft Games

Riyadh, Riyadh Province, Saudi Arabia (Remote)
2 Months ago
Salesforce - Software Engineering SMTS (Salesforce AI Quality Engineer)

Salesforce

Hyderabad, Telangana, India (Hybrid)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in Cambridge, England, United Kingdom

Rackspace Technology - Sales Executive VI - Healthcare UK

Rackspace Technology

England, United Kingdom (Hybrid)
1 Month ago
Rockstar Games - Senior Network Engineer

Rockstar Games

Dundee, Scotland, United Kingdom (On-Site)
2 Months ago
Zscaler - SDR Campaigns Lead, EMEA

Zscaler

London, England, United Kingdom (Hybrid)
1 Week ago
Rebellion - Senior Online Developer - Tech Team

Rebellion

Oxford, England, United Kingdom (Hybrid)
4 Months ago
Rockstar Games - Senior DevOps Engineer

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
2 Months ago
Mcdonalds - Director - Global Industrial Relations

Mcdonalds

London, England, United Kingdom (On-Site)
2 Weeks ago
Square - Associate Director - Health & Safety

Square

London, England, United Kingdom (On-Site)
2 Weeks ago
Zoe - Senior Product Data Analyst

Zoe

United Kingdom (Remote)
1 Month ago
London stock Exchange - Solutions Architect

London stock Exchange

London, England, United Kingdom (On-Site)
2 Months ago
HCL Tech - Lead Consultant (Development)

HCL Tech

London, England, United Kingdom (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

flying wild hog - Animation Programmer

flying wild hog

(Remote)
12 Months ago
Ember Lab - Senior Gameplay Animator

Ember Lab

Orange, California, United States (On-Site)
1 Year ago
frames store - LEAD ANIMATOR

frames store

Mumbai, Maharashtra, India (On-Site)
1 Year ago
Xentrix studios - Animation – Junior Artist

Xentrix studios

India (On-Site)
9 Months ago
Techland - Junior Technical Animator

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
2 Months ago
Rockstar Games - Animation Systems Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
4 Months ago
Rockstar Games - Animation Systems Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
5 Months ago
flying wild hog - Cinematic Animator

flying wild hog

(Remote)
4 Months ago
Nintendo - Cinematic Technical Animator [Remote Contract] (Retro Studios)

Nintendo

United States (Remote)
1 Year ago
Dog ears  - Background Artists, Scene Prep Artists and Super Animators

Dog ears

Londonderry, Northern Ireland, United Kingdom (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Cambridge, England, United Kingdom (Hybrid)

Cambridge, England, United Kingdom (Hybrid)

Cambridge, England, United Kingdom (Hybrid)

Cambridge, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by Jagex

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug