Senior Gaming Animator

8 Years ago • 5 Years + • Animation

Job Summary

Job Description

As a Senior Gaming Animator at Ten4, you will be responsible for creating high-quality animations for games. Your key responsibilities include driving animation performance, collaborating with designers and engineers, designing hand-keyed animations with a strong understanding of body mechanics, using reference materials, prototyping gameplay, providing feedback to team members, and creating multiplayer characters and AI. The ideal candidate will have a strong understanding of animation principles, experience with in-game animation and Maya, and a passion for creating engaging game experiences.
Must have:
  • 5+ years in game development with shipped games
  • Experience or interest in PC multiplayer games
  • Experience with in-game animation and Maya
  • College/University Degree in Character Animation
  • Full comprehension of camera, layout, and staging
  • Self-directed and independent worker
Good to have:
  • Excellent hand-keyed facial animation
  • Motionbuilder and Unreal Engine experience
  • First-person animations experience
  • Strong design eye
  • Strong knowledge of cinematography, editing, and story development
  • Experience creating state machines and controller schemes
Perks:
  • Competitive Salary with Stock Options
  • An open/unlimited Paid Time Off and Vacation Policy
  • Great medical, dental, and vision coverage
  • Company paid One Medical Group membership
  • Team lunch outings covered by company

Job Details

Company Description

Here at Ten4, there's a core focus on Creative Services. By only recruiting for Digital Creatives we can give the best attention and satisfaction to both the clients and the candidates. Being a niche company provides the ability to source top notch candidates and to make the best connections possible. Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops. 

Job Description

  • Drive animation performance without pushing out of a believable and realistic style; your hand-keyed work will fit seamlessly with motion capture
  • Join forces with designers and engineers to create characters that are expressive and that still work with player control and AI
  • Design hand-keyed animation with a highly intuitive and developed understanding of body mechanics, force, balance, timing, and believability
  • Use motion capture, video, and thumbnail sketches as reference for your process
  • Prototype gameplay by blocking animation quickly; when ideas are proven, polish animations to a high level
  • Provide thoughtful feedback to team members and be open to critique
  • Create multiplayer characters and AI that execute believable and memorable performances

Qualifications

  • 5+ years in game development with at least 2 shipped games
  • Experience OR interest in PC multiplayer games
  • Experience with in-game animation and Maya
  • College/University Degree in Character Animation or similar
  • Full comprehension of camera, layout, and stagingS
  • Self-directed and independent worker

Major Plus:

  • Excellent hand-keyed facial animation
  • Motionbuilder and Unreal Engine experience
  • First-person animations experience
  • strong design eye
  • Strong knowledge of cinematography, editing, and story development
  • Experience creating state machines and controller schemes

Additional Information

Benefits and Perks: 

  • Competitive Salary with Stock Options
  • An open/unlimited Paid Time Off and Vacation Policy
  • Great medical, dental, and vision coverage for employee and dependents covered at 80% and company paid One Medical Group membership on top of your medical plan
  • Team lunch outings covered by company

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Seattle, Washington, United States (On-Site)

Seattle, Washington, United States (On-Site)

Redwood City, California, United States (On-Site)

Redwood City, California, United States (On-Site)

Redwood City, California, United States (On-Site)

Seattle, Washington, United States (On-Site)

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