Senior Level Designer

3 Months ago • 8 Years + • Level Design

Job Summary

Job Description

As a Senior Level Designer at Ubisoft Bucharest, you'll be responsible for creating levels for The Division 2, adhering to game rules and mechanics. Collaborating closely with other teams (level art, narrative/quest design, game design), you'll translate the design director's vision into engaging gameplay experiences. Your tasks will include planning, prototyping, executing, and iterating on level designs, using available tools and providing/receiving constructive feedback. Problem-solving skills are essential to overcome design challenges and meet both aesthetic and technical requirements. You'll also be responsible for fixing design bugs identified by testers.
Must have:
  • Level/mission design experience
  • Proficiency in design editors
  • Strong problem-solving skills
  • Excellent communication skills
Perks:
  • Meal tickets
  • Studio-offered free days
  • WorldClass subscription
  • Private medical system
  • Life insurance
  • Financial support
  • Study leave
  • Christmas/Easter gifts
  • Partners' discounts
  • Game access
  • Development opportunities
  • Hybrid work
  • Bookster
  • Free fruits & coffee
  • On-site cafeteria
  • Ubisoft bikes
  • Parking

Job Details

JOB DESCRIPTION

Your life at Ubi

At Ubisoft Bucharest, we are looking for a Senior Level Designer to join our team on The Division 2. While working in a creative environment, in this role you will create levels while staying in the game's rules, mechanics, and logic. You will shape the game's environment under the close supervision of the Lead Level Designer and the Level Design Director, in order to create experiences that elicit the desired emotions. 

Your main mission: 

  • Understand the Design Director's vision and what part your level plays in the overall game experience. 
  • Understand the technical constraints under which you need to operate and validate your designs with the Level Design Technical Directors in order to ensure the level's feasibility. 
  • Plan, prototype, execute and iterate on the levels that are assigned to you while staying in close contact with the other job families such as level art, narrative/quest design and game design. 
  • Use the available tools in order to shape your assigned levels. 
  • Be able to receive and offer constructive feedback in group and 1-on-1 settings. 
  • Fix design bugs entered into the database by testers.    

QUALIFICATIONS

The professional value you bring: 

  • Previous experience in level/ mission design, world building and scripting, with a strong portfolio showcasing a variety of projects and design styles
  • Proficiency in design editors
  • Ability to develop and articulate a clear creative vision for your designs, ensuring they are innovative and align with the brand's identity
  • Strong problem-solving skills to address design challenges and find effective solutions that meet both aesthetic and technical requirements.
  • Flexibility to adapt to changing project requirements and ambiguity, continuously learning and applying new design techniques and technologies.
  • Keen eye for detail to ensure that all design elements are polished and cohesive.
  • Excellent communication skills to effectively collaborate with cross-functional teams, present ideas to stakeholders, and incorporate feedback into designs.

ADDITIONAL INFORMATION

What do we offer benefits wise?  

  • Meal tickets with the value of 30 RON/day
  • Studio offered free days, confirmed on an annual basis for different events
  • WorldClass subscription
  • Access to private medical system and special subscription rates for family members
  • Life insurance
  • Specific financial support for different events in your life
  • Study leave
  • Christmas/ Easter celebration with a special gift
  • Partners’ discounts
  • Video games and consoles to borrow
  • Access to Ubisoft games via own Uplay account
  • Annual development opportunities and access to multiple career paths and technical certifications
  • Access to specialized training and books on various related skills
  • Opportunities for international mobility and assignments
  • Wellbeing program (including physical fitness, mental health, financial education and internal communities)
  • Hybrid work (from home/ from office)
  • Bookster (borrow books for free, delivered at home or in the office)
  • Free fruits and coffee in the office
  • On-site cafeteria with special discounts
  • Ubisoft bikes, free rental
  • Parking spaces for cars, bikes, motorbikes

 

About us 

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Find us on ,  & , see how we do things, how we like to have fun and join us! 

 

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