Senior Producer

1 Month ago • 8 Years + • Product Management

Job Summary

Job Description

Jam City, a leading mobile games developer, is seeking a Senior Producer with a passion for Project Management to lead a cross-functional team in launching new Disney/Pixar games. The role involves implementing and coaching Project Management best practices to ensure on-schedule delivery of high-quality games. The ideal candidate will be dynamic, collaborative, thrive in a fast-paced environment, and possess a positive attitude with an objective perspective on team velocity and project risks. Responsibilities include leading project management rituals, maintaining JIRA projects, holding teams accountable, forecasting project completion, and advocating for continuous improvement. This is a remote position, ideally located in Montreal or the Eastern time zone of the US, willing to flex to PDT hours.
Must have:
  • 8 years of experience in a production role in the games industry
  • 2+ years of experience developing free-to-play games
  • Shipped at least one mobile game
  • Understanding of Agile, Waterfall, and project management best practices
  • Experience measuring and tracking team progress
  • Superb time management skills
  • Proficient at production tools: Jira, Confluence, G-Suite, MS Office
  • Collaborative nature with strong leadership ability
  • Able to manage difficult conversations
  • Ability to adapt to new ways of thinking
  • Exceptional oral and written communication skills
Good to have:
  • Experience with or affinity for Disney, Pixar & Star Wars
  • Appreciation for quality product and user experience
Perks:
  • Unlimited Vacation
  • Paid Sick Days & Holidays
  • 100% Employee Covered Medical, Dental, Vision Plan Base Plan
  • Life Insurance
  • 401k
  • Flexible Spending Accounts
  • Commuter Benefits
  • Catered Lunches & Well-stocked Kitchens
  • Yoga & Wellness Activities
  • Happy Hours
  • Company Events
  • Dog Friendly

Job Details

As a leading mobile games developer, Jam City is looking to “level up” our talent.  We’re searching for innovators  who consider themselves dynamic, collaborative, and thrive in a fast-paced environment. 

PERKS & BENEFITS
Unlimited Vacation, Paid Sick Days & Holidays
100% Employee Covered Medical, Dental, Vision Plan Base Plan
Life Insurance, 401k, Flexible Spending Accounts, Commuter Benefits & More
Catered Lunches & Well-stocked Kitchens
Yoga & Wellness Activities
Happy Hours
Company Events
Dog Friendly

We are looking for mobile games Senior Producer with a passion for Project Management to facilitate a cross-functional team to successfully launch the next hit Disney/Pixar game. The Producer will implement, maintain, and coach Project Management best practices to ensure an on-schedule delivery of a high-quality game. The ideal candidate will possess a positive attitude and open mind - consistently providing an objective perspective on team velocity & risks to the project.

Open to fully remote candidates ideally located in Montreal or in the Eastern time zone of the US willing to flex to PDT hours.

RESPONSIBILITIES

    • Lead a cross-functional team in all project management rituals: scoping, sprint planning, retrospectives, and daily standups.
    • Set up and maintain our JIRA Project to keep the team organized and on task. As needed, write complex queries using JQL.
    • Hold the team accountable to their stated goals through regular check-ins.
    • Accurately forecast project completion based on scope and velocity.
    • Organize, support, and optimize the team; knocking down obstacles before the team encounters them.
    • Create & maintain project tracking documentation to share with the team and stakeholders (burndown charts, burnup charts, team velocity changes, etc.).
    • Objectively measure, review, and report project data to game leads and executives
    • Effectively communicate risks around assumptions vs. actuals and make educated recommendations for mitigating project risks including cost of change when plans change
    • Be a strong advocate for constant improvement across all vectors: team, processes, product, etc.
    • Lead by example. Set the tone for the team to ensure high productivity and morale: engagement, enthusiasm, professionalism and a strong work ethic.

QUALIFICATIONS

    • 8 years of experience in a production role within the games industry orchestrating work for internal & external teams
    • 2+ years of experience developing free-to-play games with data-based decision-making and running games-as-a-service in live operations.
    • At least one mobile game shipped
    • Firm understanding of Agile, Waterfall and other project management best practices including: Costing/Estimating (T-shirt sizing, etc.), Sprint Planning, Daily Standups, Retrospectives.
    • Experience measuring and tracking team progress against long-term goals. Basic understanding of Burnup and Burndown charts and excited to learn more.
    • Superb time management skills
    • Proficient at various production tools: Jira, Confluence, G-Suite, MS Office, Mac OS, etc.
    • Demonstrated objective judgment under uncertain circumstances with maturity and confidence to effectively address critical issues.
    • Collaborative nature with a strong ability to lead
    • Able to manage difficult conversations and facilitate disagreements
    • An open mind and an ability to adapt new ways of thinking and executing
    • Able to embrace change and uncertainty and apply a creative approach to problem-solving
    • Ability to focus on details while maintaining the “big picture” view
    • Exceptional oral and written communications skills

NICE TO HAVE

    • Experience with or affinity for Disney, Pixar & Star Wars
    • Appreciation for quality product and the user experience
CHECK OUT LIFE AS A JAM CITIZEN:

OUR COMMITMENT TO EQUITY, DIVERSITY, & INCLUSION
We believe in creating games that unite people across the world and that showcase our commitment to providing an environment that is both inclusive and diverse for our players and employees. We strive to create a workforce that is reflective of our global player community as we know that we are stronger and better when we play together. To help promote an inclusive culture, we celebrate the visible and invisible diversity of our Jam Citizens through initiatives including Employee Resource Groups, cultural events, trainings, speaker series, and more. 

Jam City is an equal opportunity employer. We enthusiastically accept our responsibility to make employment decisions without regard to race, age, sex (including pregnancy), national origin, ancestry, religion, ethnicity, marital, or domestic partnerships status, disability, genetic information (including the refusal to submit to genetic testing), predisposing genetic characteristics, military status, veteran status, domestic violence victim status, sexual orientation, gender identity or expressions, or any other classification protected by federal, state, and local laws. Our management is committed to following this policy with respect to hiring, placement, promotion, transfer, demotion, layoff, termination, recruiting, pay, and other forms of compensation, training, and general treatment during employment.

ABOUT JAM CITY
Jam City is an award-winning mobile entertainment studio providing unique and deeply engaging games that appeal to a broad, global audience.

Led by CEO Josh Yguado, former 20th Century Fox executive, Jam City is the creative powerhouse behind some of the highest-grossing and most enduring mobile games. Jam City’s global franchise Cookie Jam has generated more than half a billion dollars, and Panda Pop has more than 120 million downloads to date.

The company also is the go-to studio for Hollywood, having developed immersive, narrative-rich mobile games around iconic entertainment brands. The company’s popular RPG game Harry Potter: Hogwarts Mystery was the #1 game in more than 40 countries at its launch in April 2018.

Jam City has nine studios located in Los Angeles (HQ), Berlin, Buenos Aires, Bogotá, Burbank, Cedar Falls, San Diego, San Francisco, and Toronto.

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