Senior Software Engineer (Unannounced Game)

9 Months ago • All levels • Game Engine

Job Summary

Job Description

Senior Software Engineer for unannounced mobile game, must have Unity, C#, Mobile game development experience, and strong communication skills.
Must have:
  • Unity Engine
  • C# Language
  • Mobile Games
  • Communication Skills
Good to have:
  • ECS Pattern
  • Android Plugins
  • iOS Plugins
  • Backend Services
Perks:
  • Relocation Support
  • Home Office Budget

Job Details

Senior Software Engineer (Unannounced Game)

SYBO is growing. We’re releasing new games, building on the massive success of Subway Surfers as the most downloaded game of all time (4 billion downloads and counting!) and continuing to excite and surprise the most important people in the world: Our players!

 We're a seasoned team set to create another highly successful mobile game. As part of our exciting journey, we're now looking for a Senior Software Engineer with a focus on game architecture and technology design. Your role will be pivotal in shaping the technological direction for our live mobile game, guiding our tech efforts, and mentoring our game engineers to ensure we create another thrilling title.

Responsibilities

  • Define and enhance our system architecture, including components, interactions, and infrastructure, considering technical, performance, and scalability requirements.
  • Integrate packages from our central tech group to maintain a high-performing, stable gaming experience.
  • Elevate our workflows, tools, documentation, and reporting capabilities.
  • Ensure delivery of high-quality code to meet project requirements and performance targets.
  • Collaborate closely with artists, designers, and other stakeholders to translate their vision into technical requirements.
  • Work with our QA team to identify and address bugs and issues promptly.
  • Stay current with the latest trends in mobile game development and contribute to refining our development processes.
  • Foster a culture of continuous improvement, advocating for software engineering best practices like code reviews, S.O.L.I.D. principles, YAGNI, KISS, and BDUF.

Your Journey at SYBO

In your first month

You'll get acclimated with our game development processes, codebase, and tools, and gain a deep understanding of the project. You'll start contributing via individual tasks, code reviews, and feedback to ensure our work's high quality. You'll build strong relationships across disciplines like art, design, and QA.

During your first three months

You'll start to take responsibility for specific tasks, working closely with designers and artists to support the technical development and architectural design of gameplay mechanics, UI features, and visual effects. You'll also identify opportunities to enhance the existing codebase and propose solutions for performance and scalability. This will include facilitating the integration of third-party tools, SDKs, and central technology packages.

Over the course of your first 12 months

You are now a very important part of the project. Together with your team you will have taken ownership of the game’s architecture, technical health and innovated and improved pipelines, workflows, tooling as well as resolving any issues that came your way.

Requirements

  • Excellent communication and collaboration skills, with the ability to explain complex concepts to a diverse audience.
  • Professional experience in the mobile game industry, specifically working on F2P games.
  • Strong knowledge of the Unity game engine, its features, limitations, and optimization techniques.
  • Proficiency in C# and a deep understanding of memory management principles.
  • Ability to write clean, efficient code and apply best practices for software development.

Bonus Points

  • Familiarity with the Entity Component System architectural pattern and principles behind data-oriented programming.
  • Experience with native plugins for Android and iOS.
  • Experience integrating with backend services and third-party libraries.


About SYBO

We're SYBO, the mobile games studio behind the legendary Subway Surfers, with over 4 billion downloads worldwide! Join our team in the heart of Copenhagen, where creativity flourishes in our new, state-of-the-art studio.

If you join us, you'll have the opportunity to dive into exciting and creative projects alongside a diverse group of like-minded colleagues from over 40 countries across the globe.

We truly believe you perform your best, when you have the equipment you need - and our IT team is always on hand to ensure you have access to the latest tools and gear, enabling you to be at your best - even remotely with a home-office budget!
We also pride ourselves in taking care of your well-being, offering a delicious lunch buffet, a variety of healthy snacks, and regular social events to keep the energy flowing.

Not in Copenhagen? Not a problem! We have in-house relocation specialists who will help you relocate, and feel right at home in Copenhagen and at SYBO!


SYBO is committed to providing equal opportunities to all applicants, regardless of race, religion, sex, national origin, age, disability, genetic information, marital status, sexual orientation, gender identity or expression, or any other characteristic protected by applicable law.

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About The Company

Hello! We’re SYBO Games and we are here to create awesome things. As the creators and developers of the most downloaded game in the world right now: Subway Surfers.

We live to make stuff that you want to play by crafting coolness out of chaos.

So why don’t you get involved? We're the sum of all our parts and our staff is the beating heart of everything we make and do. With many locations worldwide, we combine passion with performance.

Having skyrocketed the app store charts with over 3 billion downloads across mobile devices since its release in May 2012, Subway Surfers has established itself among the most popular game apps in the world, with one of the highest player retention rates in the industry. You can add Blades of Brim to our list of achievements thanks to a continual Editor's Choice position in over 70 countries.

Want to be a part of our history and make a revolution? Check us out on the App Store by downloading Subway Surfers or Blades of Brim. You can also head over to our website, or Facebook page and see what all the fuss is about!

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

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