Senior Product Manager (Unannounced Game)

20 Hours ago • All levels

Job Summary

Job Description

The Senior Product Manager will play a key role in the development and launch of a new game, focusing on preparing for launch and LiveOps. Responsibilities include managing product features from ideation to launch, crafting product specifications, collaborating with cross-functional teams, analyzing player data, designing A/B tests, prioritizing roadmap items, and contributing to a culture of improvement. The role requires understanding game KPIs, monetization strategies, and player preferences. The candidate should be a skilled communicator and possess a natural curiosity.
Must have:
  • Understand game KPIs and monetization.
  • Comfortable with Excel, Tableau, and Looker.
  • Experience with Product Roadmap and feature development.
  • Skilled communicator and decision-maker.
  • Possesses a natural curiosity.
Good to have:
  • Hands-on experience with LiveOps or event design.
  • Casual mobile games experience
  • Ad Monetization knowledge
Perks:
  • Access to the latest tools and the right gear.
  • Delicious lunch buffet, healthy snacks.
  • Mental health activities, massages.
  • Regular social events.

Job Details

Senior Product Manager

SYBO is part of the Miniclip family and known for the widely popular game, Subway Surfers — the most downloaded mobile game in the world, with over four billion downloads. Located in the heart of Copenhagen, we aim to create playful moments that inspire our fans to care.

We’re cooking something new and exciting for the world to see - and we’d love you to be part of it!

We’re looking to hire a Senior Product Manager to join the team behind our next big title that’s in the final stages of development. You’ll play a key role in helping us cross the finish line, prepare for launch, and gear up for a successful LiveOps phase. This is a rare chance to get in just before a release that we expect to turn heads, and maybe even break a few charts.

You’ll take ownership of key areas of the product, working closely with a cross-functional team to make sure we’re set up for both great gameplay and business success. If you’re ready to roll up your sleeves, put your experiences to use, and create an impact on a large upcoming release, we’d love to hear from you!

We’re based in Denmark, Copenhagen, and invite you to join us in our beautiful studio and life in Copenhagen (continuously awarded top placement in 'Happiest Country in the World'!).

This position is an IC role reporting into the Director of Product.


Responsibilities

  • Manage product features and LiveOps strategy - from ideation to launch - ensuring alignment with business goals and performance metrics.

  • Craft product specs and collaborate closely with design, art, and engineering to deliver high-quality, impactful features.

  • Analyze player data and market trends to enhance engagement, retention, and monetization

  • Design and run experiments (A/B tests) to validate hypotheses and scale proven features.

  • Apply data-informed decision-making in your work and help foster a culture where data informs thinking, experimentation, and measurable impact.

  • Work with game designers, analysts, and marketing to prioritize roadmap items with clear expected outcomes, and maintain cross-team alignment on goals and timelines.

  • Contribute to a culture of curiosity, quality, continuous improvement and a focus on impact within your pod and across the wider product team.

  • Keeping a curious mind, and bringing alternative points of view with strong thinking


Life at SYBO

In your first month, you’ll get a clear understanding of the game vision and roadmap, and learn how the team works together to realize it. You’ll start building effective relationships with your pod and the broader product team.

In your first 3 months, you’ll be fully up to speed and have taken ownership of your pod’s roadmap. You’ll be fully engaged with the team on your first projects and will likely have pitched your first idea. Expect to be deep into new features or improvements by this point.

By the end of your first year, you'll have significantly contributed to the development of your game, with quantifiable results evident in important KPIs such as revenue, engagement, and retention. You’ve established yourself as a trusted voice in the team and helped us make even better games!

Requirements

  • Extensive understanding of game KPIs, monetization strategies, and player preferences - you know how to transform insights into results.

  • Comfortable using Excel, Tableau, and Looker to guide decisions and measure outcomes.

  • Previous experience contributing against a Product Roadmap, collaborating across disciplines, and developing features from concept to live.

  • Skilled communicator who can bring teams together and guide decisions without needing formal leadership.

  • Possesses a natural curiosity and a readiness to explore different perspectives or recommend improved strategies.

Bonus Points

  • Hands-on experience with LiveOps or event design.

  • Casual mobile games experience

  • Ad Monetization knowledge



About SYBO

We're SYBO, the mobile games studio behind the legendary Subway Surfers, with over 4 billion downloads worldwide! Join our team in the heart of Copenhagen, where creativity flourishes in our new, innovative studio.

If you join us, you'll have the opportunity to dive into engaging and creative projects alongside a diverse group of collaborative colleagues from over 40 countries across the globe.

We truly believe you perform your best, when you have the equipment you need - and our IT team is always there to ensure you have access to the latest tools and the right gear, enabling you to be at your best.

We also pride ourselves in taking care of your well-being, offering a delicious lunch buffet, a variety of healthy snacks, mental health activities, massages and regular social events to keep the energy flowing.


SYBO is committed to providing equal opportunities to all applicants, regardless of race, religion, sex, national origin, age, disability, genetic information, marital status, sexual orientation, gender identity or expression, or any other characteristic protected by applicable law.

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About The Company

Hello! We’re SYBO Games and we are here to create awesome things. As the creators and developers of the most downloaded game in the world right now: Subway Surfers.

We live to make stuff that you want to play by crafting coolness out of chaos.

So why don’t you get involved? We're the sum of all our parts and our staff is the beating heart of everything we make and do. With many locations worldwide, we combine passion with performance.

Having skyrocketed the app store charts with over 3 billion downloads across mobile devices since its release in May 2012, Subway Surfers has established itself among the most popular game apps in the world, with one of the highest player retention rates in the industry. You can add Blades of Brim to our list of achievements thanks to a continual Editor's Choice position in over 70 countries.

Want to be a part of our history and make a revolution? Check us out on the App Store by downloading Subway Surfers or Blades of Brim. You can also head over to our website, or Facebook page and see what all the fuss is about!

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (Hybrid)

Copenhagen, Denmark (Hybrid)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

Copenhagen, Denmark (On-Site)

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