Senior Technical Artist

2 Hours ago • All levels

Job Summary

Job Description

As a Senior Technical Artist at Ubisoft Abu Dhabi, you will collaborate with Art and Programming teams to solve technical challenges, refine pipelines, develop tools, optimize art production, and maintain technical stability while preserving visual quality. You'll ensure smooth art integration into game engines with clear, documented workflows, ensuring that games align with technical needs and art direction. Responsibilities include daily support for Art and Tech teams, implementing in-game assets, creating benchmark assets, acting as a point of contact for art-related issues, developing tools and scripts for Unity, Maya, 3ds Max, and other software, and maintaining comprehensive documentation for technical art features and tools.
Must have:
  • Provide daily support to the Art and Tech teams
  • Drive the implementation and integration of in-game assets
  • Create Benchmark assets and process following the constraints on the project
  • Point of contact on the art side when facing process or performance issues in-game
  • Develop tools and scripts for Unity, Maya, 3ds Max, Photoshop, Substance Designer, and other 3D/2D software

Job Details

As our new Senior Technical Artist at Ubisoft Abu Dhabi, you will work closely with the Art and Programming teams to address technical challenges, improve pipelines, create tools, optimize art production and maintain technical stability without compromising on visual fidelity.

 

You will ensure seamless art integration into game engines with clearly documented and communicated workflows. Your strong artistic skills will ensure that our games will keep in line not just with the technical requirements, but with the art direction as well.

 

What you’ll do:

  • Provide daily support to the Art and Tech teams
  • Drive the implementation and integration of in-game assets
  • Create Benchmark assets and process following and explaining the constraints on the project keeping the visual integrity in line with the artistic direction
  • Point of contact on the art side when facing process or performance issues in-game
  • Develop tools and scripts for Unity, Maya, 3ds Max, Photoshop, Substance Designer, and other 3D/2D software, as well as in-house tools
  • Create and maintain comprehensive documentation for technical art features and tools to support team-wide understanding and usage

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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