Senior VFX Artist

2 Weeks ago • 5 Years + • Technical Art

Job Summary

Job Description

As a Senior VFX Artist, you'll collaborate with artists, designers, and engineers to create high-quality visual effects for gameplay and real-time cinematics. You'll blend traditional art aesthetics with next-gen techniques, ensuring exceptional look and performance. Responsibilities include working with various teams (lighting, scripting, cinematic), meeting technical and artistic requirements, managing personal deliverables, mentoring junior artists, and adhering to project art direction. You'll utilize DCC apps, in-game VFX systems, and tools like 3ds Max, Maya, Houdini, and Unreal Engine. A minimum of 5 years of professional experience in the games industry is required.
Must have:
  • High-quality VFX creation
  • 5+ years game industry experience
  • Proficiency in DCC apps (3ds Max, Maya, Houdini)
  • Unreal Engine experience
  • Strong art fundamentals
  • Excellent communication skills
Perks:
  • Unlimited coaching & therapy
  • Stock Options
  • Pension scheme
  • Socials & company events
  • 25 Annual Leave + 8 bank holidays (UK)
  • Private Medical Insurance (UK)
  • Healthcare Cash Plan (UK)
  • Cycle2Work Scheme (UK)
  • Electric Car Charging (UK)

Job Details

As a Senior VFX Artist, you will work in collaboration with variety of artists, designers and engineers to achieve the finest visual results, creating VFX that will elevate the visuals and experience in the game.
 
Working closely with the Lead VFX Artist, Art Directors and Production team, you will ensure that your work is delivered on time and has both and exceptional look and performance in game.
Department
Art
Employment Type
Permanent - Full Time
Location
Remote
Workplace type
Fully remote
Reporting To
Kelvin Janson

Key Responsibilities

  • Creation of high-quality visual effects to be used in gameplay and real-time cinematics.
  • Combine traditional art aesthetics with next-gen authoring techniques to create visually compelling VFX.
  • Stay up to date on the capabilities and workflows in Game Engine and other authoring tools as provided and used by the company.
  • Partner with engineers and tech artists to help further enhance our art pipeline and grow our effectiveness in rapid iteration game development.
  • Collaborate closely with lighting artists, mission scripters and cinematic artists to implement VFX in the game.
  • Ensure VFX assets conform to the defined technical and artistic requirements.
  • Work with production staff to manage personal deliverables, ensuring they meet the defined objectives, defined quality bar, and schedule.
  • Mentor and inspire junior artists.
  • Understand and adhere to the project art direction.
  • Maintain quality and consistency across your work to meet objectives, quality bar, and schedule.

Requirements

  • Experience with crafting outstanding real-time visual effects using DCC apps and in-game VFX systems.
  • A minimum of 5 years professional experience as an artist in the games industry.
  • Strong experience of asset creation tools such as 3ds Max, Maya, Houdini, etc.
  • Experience working with Unreal.
  • A strong understanding of art fundamentals.
  • Good understanding of lighting details, and the ability to use them in creating visual effects that support gameplay and cinematography.
  • Strong communication skills with the capability to successfully work across multiple teams.
  • A positive, collaborative and professional working attitude.
  • Strong English skills, both written and verbal.

Benefits

Our Global Benefits & Perks
  • Unlimited coaching & therapy — with Oliva, to support your mental health
  • Stock Options — everyone owns a piece of our success
  • Pension scheme — up to 5% employer matched contribution to finance those golden years
  • Socials office & remote events, play sessions and company-wide parties
  • And even more benefits based on your location!

If you’re based in the UK
  • 25 Annual Leave + 8 bank holidays - we’re flexible with most bank holidays so you can use the time to celebrate what’s important to you
  • Private Medical Insurance - full cover with AXA
  • Healthcare Cash Plan - Level 3 cover with Medicash
  • Cycle2Work Scheme - lease a bike through us and save on tax too!
  • Electric Car Charging - electric car charging at our Port office in Edinburgh, Scotland.

About Build A Rocket Boy

Build A Rocket Boy is an independent game developer, headquartered in Edinburgh Scotland, with operations in Budapest Hungary, the Netherlands, France, and California USA. Led by game developer Leslie Benzies, Build A Rocket Boy’s team includes hundreds of the industry’s brightest development talents with the shared vision to create new and innovative entertainment experiences. Build A Rocket Boy’s first project is EVERYWHERE – a new multi-world game experience that blurs the line between reality and the digital world.

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About The Company

Build A Rocket Boy is an independent game developer, headquartered in Edinburgh Scotland, with operations in Budapest Hungary, the Netherlands, France, and California USA. Led by game developer Leslie Benzies, Build A Rocket Boy’s team includes hundreds of the industry’s brightest development talents with the shared vision to create new and innovative entertainment experiences. Build A Rocket Boy’s first project is EVERYWHERE – a new multi-world game experience that blurs the line between reality and the digital world.

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