Software Developer

2 Months ago • 2-5 Years • DevOps

Job Summary

Job Description

Electronic Arts is seeking a Software Developer with 2-5 years of experience to join their Foundational Tech team in Montreal. This role involves debugging and diagnosing issues across projects and code branches, working with various teams (engineers, production, technical directors, QA) to ensure development stability. Building tools to improve workflows is a plus. The developer will report to a Development Director and collaborate closely with the build systems team in Europe. Responsibilities include analyzing and relaying information on build status and known issues across departments and time zones.
Must have:
  • 4+ years experience
  • C# and CI solutions knowledge
  • Perforce and build systems experience
  • Debugging across projects and branches
  • Communication with diverse teams
Good to have:
  • C++
  • Azure
  • JavaScript
  • Jenkins
Perks:
  • Comprehensive health and benefit packages
  • Tuition reimbursement
  • 401k with company match
  • Free video games
  • Competitive compensation

Job Details

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Foundational Tech is a Montreal based Battlefield team, on a mission to build community-first experiences through continuous innovation and boundary breaking technology.

Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.

We are looking for an engineer like you to join our team who has experience understanding technical changes and debugging and diagnosing issues across projects and code branches. Ideally you also enjoy building tools to help improve workflows. You will work with engineers, production, technical directors and QA to ensure development stability.

This job will report to a Development Director based in Montreal, Quebec and work closely with our build systems team based in europe.

Requirements:

  • 4+ years of experience

  • Knowledge of C# and CI solutions, perforce and build systems

  • Experience analyzing and debugging the source of an issue across projects and branches

  • Comfortable relaying information with diverse departments such as production, QA and leadership teams on build status and known issues; including across time zones

  • Bonus - familiarity with C++, Azure, JavaScript and Jenkins.

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality.

Next Steps

As part of the application process we might ask you to perform a practical work test. Apply online with a resume.

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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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