Software Engineer, C++ - EA Sports FC

2 Months ago • 4 Years + • Programming

Job Summary

Job Description

Electronic Arts is seeking C++ Engineers for EA Sports FC Ultimate Teams. This role involves working on the client-side of the FC Ultimate Team game mode, utilizing C++ technology. Responsibilities include designing and implementing features for the Ultimate Team game mode and other modes within the product. The engineer will design, maintain, implement, test, and debug code, pipelines, and related components. Collaboration with Server Engineers, Production, and Interface Designers is required to gather requirements and write technical design specifications. The role involves reporting to a manager and working with peers to develop features for EA Sports FC Ultimate Team. The company emphasizes creating next-level entertainment experiences and fostering a creative environment.
Must have:
  • Object-oriented programming experience with OO design principles
  • 4+ years of experience in C++ software development
  • Ability to work with existing and unfamiliar code
Good to have:
  • Experience in UI technologies (Qt, Unity or Unreal UI frameworks or web front-end development)
  • Experience in ActionScript
  • Familiarity with scripting languages (Python, Lua), C# and SQL

Job Details

General Information

Locations: Bucharest, Romania 
Role ID
209680
Worker Type
Regular Employee
Studio/Department
EA Studios - SPORTS
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, EA SPORTS FC, we are soon beginning an exciting new era. EA SPORTS FC will become the future of football from EA SPORTS – as we strive to take global football experiences to new heights, on behalf of football fans everywhere.

 

With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!

 

The Role

EA Sports FC Ultimate Teams C++ Engineers work on the Client side of the FC Ultimate Team game mode, using C++ technology.

 

As part of the EA Sports  FC Ultimate Team you will work on the features that build the most played game mode of the FC game, using the existing architecture or by bringing improvements to the UI Framework and Frostbite add-ons that we are using to build the features. EA Sports  FC Ultimate team is an exclusive Online game mode so you will be working side-by-side with the Server team members, to be able to implement features like stadium customization, season objectives, FUT club or transfer market.

 

What you will do as a EA Sports FC Ultimate Team Engineer:

  • Design and implement features for EA Sports FC Ultimate team game mode, but also other game modes within the product
  • Design, maintain, implement, test and debug code, pipelines and other Ultimate Team related sub-components and packages.
  • Work with Server Engineers, Production and Interface Designers to gather requirements and write technical design specifications
  • You will report to one of the EA Sports FC ultimate team's managers and work with your peers to develop FC Ultimate team features

 

We're looking for:

  • Object-oriented programming experience of OO design principles
  • 4+ years experience in C++ software development
  • Experience in UI technologies (Qt, Unity or Unreal UI frameworks or web front-end development) is very nice to have
  • Experience in ActionScript is nice to have
  • Familiarity with scripting languages (Python, Lua), C# and SQL is nice to have
  • Ability to work with existing and unfamiliar code

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