Software Engineer II

1 Week ago • 3 Years +

About the job

SummaryBy Outscal

Lead the development of a scalable machine learning platform for real-time applications within EA's Live Services domain. Must have experience with AI/ML frameworks, cloud platforms, and production deployment. Strong skills in Python, Go, and distributed systems are essential.

The EA Digital Platform (EADP) group is the core powering the global EA ecosystem. We provide the foundation for all of EA’s incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We’re behind the curtain, making it all work together. Come power the future of play with us.

The Challenge Ahead

As a Software Engineer with expertise in AI/ML systems and platform development, you will lead the creation of a scalable machine learning platform within our Live Services domain.

You will report to the Technical Director of the Data & AI - Dynamic Experience & Experimentation Team.

Responsibilities:

  • You will architect and build an AI/ML live service platform that supports real-time applications, providing a foundation for teams to deploy and manage machine learning models.
  • You will lead the design of a scalable, secure, and highly available platform that can handle diverse machine learning workflows and real-time data processing needs.
  • You will build systems that support model development, training, and deployment, ensuring a smooth transition from development to production for real-time applications.
  • You will design and implement cloud-based solutions, using platforms such as AWS, GCP, or Azure, to support scalable machine learning workloads and ensure high availability.
  • You will develop tools and services that automate processes such as data preprocessing, model training, deployment, and monitoring to improve operations across multiple live services.
  • You will collaborate with producers, data scientists, ML engineers, and game developers to integrate machine learning solutions with live services, ensuring smooth model deployment and performance in production.
  • You will ensure that the platform and deployed models are optimized for performance, security, and scalability, in live, real-time environments.

Qualifications:

  • 3+ years of software engineering experience with a focus on AI/ML systems or platform development.
  • Experience designing and building scalable cloud-based platforms for machine learning applications within real-time, live service contexts.
  • Proficiency in AI/ML frameworks like TensorFlow, PyTorch, or Scikit-learn.
  • Experience with cloud platforms (AWS, GCP, or Azure) and cloud-native tools for managing infrastructure.
  • Hands-on experience deploying and managing machine learning models in production for real-time applications.
  • Proficiency in containerization and orchestration tools such as Docker and Kubernetes.
  • Experience with vector databases (e.g., Weviate, Milvus) and graph databases (e.g., Neo4j, ArangoDB), in the context of machine learning systems.
  • Programming skills in Python, Go, or similar languages commonly used in AI/ML development.
  • Expertise in distributed systems, data pipelines, and real-time data processing technologies.


US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $122,300 - $170,600 USD Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
$122.3K - $170.6K/yr (Outscal est.)
$146.4K/yr avg.
Redwood City, California, United States

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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Telangana, India (On-Site)

England, United Kingdom (On-Site)

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