Software Developer in Test - Gram Games

4 Months ago • 3 Years + • Quality Assurance

Job Summary

Job Description

Gram Games is looking for a Software Developer in Test to develop and maintain automation frameworks for their Unity games. Must have experience with Python, C#, and building automation frameworks. Good to have experience with CI/CD pipelines and device farms.
Must have:
  • Unity Experience
  • Python & C#
  • Automation Framework
  • Technical QA Lead
Good to have:
  • CI/CD Pipelines
  • Device Farms
  • End-to-End Automation
  • Test Artefact Management
Perks:
  • Autonomy & Impact
  • Agile Shift Left

Job Details

AVAILABLE POSITIONS Software Developer in Test – Gram Games

Gram Games is the studio behind some of the most popular titles like 1010!, Six! and Merge Dragons! We also released Merge Magic! and have more awesome projects in the pipeline. We do things differently here: we work in small self-managing teams, enabling you to have an incredible amount of ownership, autonomy and impact. We’ll never ask you to abandon your craft and just focus on managing others or workload. 

At Gram everyone is expected to have a razor-sharp focus on what creates tangible impact: impact on their team, impact on their work environment and impact on the overall company strategy. If you are motivated by autonomy, constant improvement, collaboration and the sense of belonging, this is the job for you.

This is an excellent opportunity to pave the way in the gaming world for a more agile shift left approach. Working in Gram’s Infrastructure team that supports multiple studios your focus will be developing and maintaining automation frameworks, and supplementing the QA team’s script writing. 

Main Responsibilities:

  • Strategise, design, implement and iterate on Gram’s automation framework in Unity
  • Evaluate and maintain the integration with the device farm
  • Identify and implement new automation hooks into the game to support automation
  • Proactively identify gaps in the end-to-end automation solution and implement tools to fill them 
  • Manage the suites of automated tests and when they trigger on the build machines
  • Implement, collect and organise test artefacts that are output from automated tests
  • Create automated reports for pass/fail rates, reliability etc. 
  • Diagnose and manage failing tests, and categorise common failure reasons
  • Coach and mentor the QA team to utilise the automation frameworks 
  • Evangelise the attention of failed automated tests with the wider team
  • Evangelise the adoption of automated testing amongst Gram Dev teams
  • A SME and point of contact for automation within your team
  • Proactively identify where automated testing can add value to game feature development

Requirements 

  • All our games are built in Unity, so comprehensive experience with it is essential.
  • Experience using python and C#
  • Bachelor’s degree educated with a relevant degree or equivalent experience (3+ years) as a SDET/Technical QA Lead or similar role
  • Built at least 2 frameworks from inception or heavily involved in the creation and implementation of the framework
  • Able to review and analyse system requirements and understand technical architecture
  • Experience with end-to-end automation pipelines, including CI, device farms and reporting of results

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