Software Engineer III - Linux Content Development

2 Months ago • All levels • Software Development & Engineering • $110,000 PA - $180,000 PA

Job Summary

Job Description

This is a Linux Engineer role within the CrowdStrike engineering team, focused on developing code for the Linux sensor. The role involves researching techniques to detect malicious activity and developing them into production-level solutions. The engineer will design, develop, and own features from design to delivery, working with cross-functional teams. Responsibilities include troubleshooting issues and collaborating with a distributed team, requiring deep knowledge of Linux internals and strong coding skills. The role is a split of research and implementation working alongside a small group of engineers.
Must have:
  • Deep knowledge of Linux Internals
  • Familiarity with Linux kernel programming and/or eBPF
  • Develop high-quality code in C/C++ with high concurrency and reliability requirements
  • Ability to collaborate with various teams including CI, testing, and release management
Good to have:
  • Experience in reverse engineering and vulnerability research
  • Experience in security application software development
  • Ability to work effectively in a distributed team
Perks:
  • Remote-friendly and flexible work culture
  • Market leader in compensation and equity awards
  • Comprehensive physical and mental wellness programs
  • Competitive vacation and holidays
  • Paid parental and adoption leaves
  • Professional development opportunities
  • Employee Resource Groups and volunteer opportunities
  • Vibrant office culture with world class amenities
  • Great Place to Work Certified™

Job Details

As a global leader in cybersecurity, CrowdStrike protects the people, processes and technologies that drive modern organizations. Since 2011, our mission hasn’t changed — we’re here to stop breaches, and we’ve redefined modern security with the world’s most advanced AI-native platform. We work on large scale distributed systems, processing almost 3 trillion events per day. We have 3.44 PB of RAM deployed across our fleet of C* servers - and this traffic is growing daily. Our customers span all industries, and they count on CrowdStrike to keep their businesses running, their communities safe and their lives moving forward. We’re also a mission-driven company. We cultivate a culture that gives every CrowdStriker both the flexibility and autonomy to own their careers. We’re always looking to add talented CrowdStrikers to the team who have limitless passion, a relentless focus on innovation and a fanatical commitment to our customers, our community and each other. Ready to join a mission that matters? The future of cybersecurity starts with you.

About the Team:
The Content Development (CD) is a team which resides within the Endpoint Protection area of CrowdStrike – an area which is responsible for enabling detections and preventions of malicious behaviours on the Falcon Platform. The CD team is focused on strategic, forward leaning research into new Falcon Sensor capabilities to identify various tactics and techniques used by adversaries. We accomplish this by focusing on OS security/internals for all major supported platforms (Windows, Mac, and Linux) and exposing the right data to the sensor in a supportable and performant manner. Most of our projects involve months of research, planning, coordination, and implementation to be successful.  We currently support several key Falcon Sensor technologies that are leveraged by detection and response teams to increase telemetry, detections, and preventions on the platform

About the Role:
CrowdStrike Falcon Host is a two-component security product. One component is a “sensor”: a driver installed on client machines that observes system activity and recognizes malicious behavior, then provides on-box prevention capability and remote telemetry to the Falcon Host cloud. The sensor processes thousands of events per second to provide deep visibility into operations on the endpoint, and performs rich correlation and computation to identify malicious events and blocks malicious activity.


The cloud component aggregates sensor telemetry for each customer’s network, correlates malicious behavior across multiple machines, and presents our customers’ operations teams with a prioritized summary of the threats detected in their environments. This is a Linux Engineer role in the engineering team that delivers code for the Linux sensor (lightweight agent). SDE’s in the team own design and development of core features on the platform. Features will cross-cut most core OS subsystems such as file system, memory, process, and networking. Many features are also built in a way that they will have shared components across Mac and Linux. The team operates under the Agile development principles and ships frequently.


In this role you will research techniques for detecting malicious activity. Once researched you will develop them into production level solutions for deployment. This role requires a combination of deep understanding of Linux kernel and user space and a large amount of solution creativity. The role is a split of research and implementation working alongside a small group of engineers.

What You’ll Do:

  • Research, design and develop software for deployment

  • Own features from design to delivery

  • Collaborate with multi-functional team spread across geographies

  • Troubleshoot issues with the product as reported from customers responsively

  • Other projects as assigned

What You’ll Need:

  • Deep knowledge of Linux Internals

  • Familiarity and ideally experience with the Linux kernel programming and/or eBPF technology

  • Can develop high-quality code in one and ideally more of the following languages: C/C++ with the following characteristics:

    • high concurrency requirements needing strong use of multi-threading

    • high reliability requirements

    • detailed requirements on low-level operating characteristics (memory usage, efficient performance,  conformance to standards)

  • Ability to collaborate and deliver enterprise software working with various teams CI, testing, release management and quality assurance teams

  • Experience in reverse engineering, vulnerability research, security application software development is a plus

  • Able to communicate, collaborate, and work effectively in a distributed team

#LI-NT1

#LI-Remote

Benefits of Working at CrowdStrike:

  • Remote-friendly and flexible work culture

  • Market leader in compensation and equity awards

  • Comprehensive physical and mental wellness programs

  • Competitive vacation and holidays for recharge

  • Paid parental and adoption leaves

  • Professional development opportunities for all employees regardless of level or role

  • Employee Resource Groups, geographic neighbourhood groups and volunteer opportunities to build connections

  • Vibrant office culture with world class amenities

  • Great Place to Work Certified™ across the globe

CrowdStrike is proud to be an equal opportunity employer. We are committed to fostering a culture of belonging where everyone is valued for who they are and empowered to succeed. We support veterans and individuals with disabilities through our affirmative action program.

CrowdStrike is committed to providing equal employment opportunity for all employees and applicants for employment. The Company does not discriminate in employment opportunities or practices on the basis of race, color, creed, ethnicity, religion, sex (including pregnancy or pregnancy-related medical conditions), sexual orientation, gender identity, marital or family status, veteran status, age, national origin, ancestry, physical disability (including HIV and AIDS), mental disability, medical condition, genetic information, membership or activity in a local human rights commission, status with regard to public assistance, or any other characteristic protected by law. We base all employment decisions--including recruitment, selection, training, compensation, benefits, discipline, promotions, transfers, lay-offs, return from lay-off, terminations and social/recreational programs--on valid job requirements.

If you need assistance accessing or reviewing the information on this website or need help submitting an application for employment or requesting an accommodation, please contact us at recruiting@crowdstrike.com for further assistance.

Similar Jobs

SEGA - Senior Engine Programmer

SEGA

Sofia, Sofia City Province, Bulgaria (On-Site)
3 Months ago
NVIDIA - EDA System Software Engineer

NVIDIA

Bengaluru, Karnataka, India (Hybrid)
6 Months ago
Image Engine - Software Engineer - Rendering - Junior

Image Engine

Vancouver, British Columbia, Canada (Hybrid)
3 Months ago
appier - Senior Software Engineer, Backend Development (BotBonnie)

appier

Taipei City, Taiwan (On-Site)
2 Months ago
Epic Games - Security Programmer - Backend (Asset Integrity)

Epic Games

Montreal, Quebec, Canada (On-Site)
3 Months ago
Ion - Principal Software Engineer, Italy

Ion

Turin, Piedmont, Italy (On-Site)
9 Months ago
Clearwater Analytics - Software Development Engineer

Clearwater Analytics

Noida, Uttar Pradesh, India (On-Site)
1 Month ago
Square - ESPN Regulatory Engineer

Square

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
3 Weeks ago
Perplexity - Customer Success Engineer

Perplexity

New York, United States (On-Site)
2 Months ago
USE Insider - Technical Support Engineer

USE Insider

Istanbul, İstanbul, Türkiye (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Marvell - Staff Validation Engineer

Marvell

New York, United States (On-Site)
1 Month ago
Ello - Tech Lead, Generative AI & Machine Learning

Ello

San Francisco, California, United States (On-Site)
3 Months ago
Playstation - Senior Manager, Software Engineering (SDET)

Playstation

San Mateo, California, United States (On-Site)
2 Months ago
JMA - Software Engineer - Backend GO Developer

JMA

Bologna, Emilia-Romagna, Italy (Hybrid)
2 Months ago
Larian Studios - Gameplay Programmer

Larian Studios

Warsaw, Masovian Voivodeship, Poland (On-Site)
11 Months ago
Nintendo - Software Engineer (NTD)

Nintendo

Redmond, Washington, United States (On-Site)
1 Year ago
bytedance - Software Engineer, Distributed Storage System

bytedance

Seattle, Washington, United States (On-Site)
3 Months ago
Mozilla - Senior Software Engineer, Mozilla VPN

Mozilla

France (Remote)
2 Months ago
Rockstar Games - Animator: Narrative Gameplay (All Levels)

Rockstar Games

Oakville, Ontario, Canada (On-Site)
3 Months ago
Scanline VFX - Rigging Supervisor

Scanline VFX

Hyderabad, Telangana, India (Hybrid)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Canada

Next Level Games - Material Artist

Next Level Games

Vancouver, British Columbia, Canada (Hybrid)
2 Months ago
Alphawave Semi - Senior Staff Engineer I Custom Layout - Serdes

Alphawave Semi

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
luxsoft - Senior Full-Stack Developer

luxsoft

Toronto, Ontario, Canada (On-Site)
1 Month ago
Keywords Studios - Tax Analyst

Keywords Studios

Montréal, Québec, Canada (Remote)
4 Months ago
Epic Games - Technical Designer in Animation

Epic Games

Montreal, Quebec, Canada (On-Site)
3 Months ago
Toast - Business Development Representative

Toast

Toronto, Ontario, Canada (Hybrid)
2 Weeks ago
DraftKings - Senior Mobile Release Engineer, Android

DraftKings

Canada (Remote)
1 Month ago
Survay Monkey - Senior Product Designer

Survay Monkey

Ottawa, Ontario, Canada (Remote)
1 Month ago
HoYoverse - Senior Gameplay Programmer AI

HoYoverse

Québec City, Quebec, Canada (Remote)
3 Months ago
Epic Games - Analytics Lead (Gameplay)

Epic Games

Toronto, Ontario, Canada (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Software Development & Engineering Jobs

Interactive Brokers - Senior Manager - Windows Platform Engineering

Interactive Brokers

Chicago, Illinois, United States (Hybrid)
2 Months ago
Power Integrations - Channel Sales Engineer

Power Integrations

Shanghai, China (On-Site)
3 Months ago
Super.com - Senior Software Engineer, Payments

Super.com

Canada (Remote)
8 Months ago
Apple - Software Algorithm Engineering Manager

Apple

Cupertino, California, United States (On-Site)
3 Weeks ago
Super.com - Engineering Manager, Payment Processing

Super.com

Canada, Kentucky, United States (Remote)
1 Month ago
Nagarro - Senior Engineer

Nagarro

Mexico (Remote)
9 Months ago
Nagarro - Senior Staff Consultant ,Sap Development BTP

Nagarro

India (Remote)
9 Months ago
Qualcomm - Staff Software Engineer - Camera

Qualcomm

San Diego, California, United States (On-Site)
1 Month ago
NCR Atleos - SW Engineer II BI

NCR Atleos

Hyderabad, Telangana, India (On-Site)
2 Months ago
Thales - Process Engineer

Thales

Mexico City, Mexico City, Mexico (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

CrowdStrike was founded in 2011 to fix a fundamental problem: The sophisticated attacks that were forcing the world’s leading businesses into the headlines could not be solved with existing malware-based defenses. Founder George Kurtz realized that a brand new approach was needed — one that combines the most advanced endpoint protection with expert intelligence to pinpoint the adversaries perpetrating the attacks, not just the malware. There’s much more to the story of how Falcon has redefined endpoint protection but there’s only one thing to remember about CrowdStrike: We stop breaches.
View All Jobs

Get notified when new jobs are added by Crowd Strick