Sr. Lighting Artist (3-month Contract)

1 Month ago • All levels • 3D Art

About the job

Job Description

We're looking for a skilled Lighting Artist to join our team on a 3-month contract, specializing in creating efficient, real-time lighting setups in Unity for our game environments. You'll collaborate with level designers and artists to achieve the desired look and feel for each environment, ensuring visually cohesive and performant scenes. Responsibilities include designing and implementing lighting solutions, adjusting setups for optimal performance, troubleshooting lighting issues, and staying current with Unity's lighting and rendering capabilities. The ideal candidate has proven experience as a Lighting Artist in game development, proficiency in Unity's real-time lighting tools, and a strong understanding of color theory, composition, and visual storytelling through lighting.
Must have:
  • Proven experience as a Lighting Artist in game development
  • Proficiency in Unity's real-time lighting tools
  • Strong understanding of color theory, composition, and visual storytelling through lighting
  • Familiarity with performance profiling tools in Unity
  • Ability to collaborate effectively with cross-functional teams
  • Portfolio showcasing impactful lighting work in real-time environments
Good to have:
  • Understanding of post-processing techniques
  • Experience working in a dynamic production environment
  • Knowledge of physically-based rendering (PBR)
  • Interest in exploring creative lighting solutions
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We are seeking a skilled **Lighting Artist** to join our team, with a focus on creating efficient, real-time lighting setups in Unity to enhance the visual impact of our game environments. This role is dedicated to crafting immersive and visually captivating scenes through lighting while maintaining a focus on performance. The ideal candidate is a lighting specialist who understands how to achieve beautiful, optimized lighting in Unity, balancing aesthetics with runtime efficiency.

Description:

As a Lighting Artist, you will be responsible for implementing and refining lighting setups within Unity to enhance mood, depth, and ambiance in game environments. Your primary focus will be on real-time lighting, where you’ll work alongside level designers, artists, and engineers to ensure scenes are visually cohesive and performant. We are looking for a candidate with a deep passion for lighting who knows how to create atmospheric effects and bring game worlds to life.

A Day in the Life of a Lighting Artist:

Your day begins with reviewing and adjusting lighting setups based on recent builds, ensuring each scene achieves the intended visual style without sacrificing performance. Mid-morning, you collaborate with level designers to refine lighting across levels, enhancing the ambiance and supporting gameplay objectives. Throughout the afternoon, you focus on refining real-time lighting setups, troubleshooting performance issues, and applying post-processing techniques for added depth and clarity. By day’s end, you share updates with the team and document lighting changes, ensuring consistency across environments.

Responsibilities:

- Design and implement efficient, real-time lighting solutions in Unity to elevate visual quality while preserving performance.
- Collaborate with level designers and artists to achieve the desired look and feel for each environment.
- Adjust and fine-tune lighting setups to ensure optimal performance across various hardware configurations.
- Troubleshoot and address lighting-related issues, including balancing quality with efficiency.
- Stay current with advancements in Unity’s lighting and rendering capabilities, applying best practices to workflows.
- Support the team in maintaining a consistent visual style by implementing lighting strategies that enhance storytelling and player immersion.

Requirements:

- Proven experience as a Lighting Artist in game development, with strong proficiency in Unity’s real-time lighting tools.
- Skilled in creating visually compelling lighting that aligns with performance targets.
- Strong understanding of color theory, composition, and visual storytelling through lighting.
- Familiarity with performance profiling tools in Unity to troubleshoot and optimize lighting setups.
- Ability to collaborate effectively with cross-functional teams, including designers, artists, and engineers.
- A portfolio showcasing impactful lighting work in real-time environments.

Pluses:

- Understanding of post-processing techniques to enhance visual fidelity.
- Experience working in a dynamic production environment with tight timelines.
- Knowledge of physically-based rendering (PBR) principles as they relate to lighting.
- Interest in exploring creative lighting solutions for a range of game styles and genres.

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About The Company

Founded by the developers of Star Wars: Galaxy of Heroes and entertaining the world with unforgettable RPGs

Austin, Texas, United States (On-Site)

California, United States (Hybrid)

California, United States (Hybrid)

Austin, Texas, United States (On-Site)

Austin, Texas, United States (Hybrid)

Austin, Texas, United States (On-Site)

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (On-Site)

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