Unreal TD

8 Minutes ago • All levels
Art

Job Description

As an Unreal TD at DNEG, you will drive the integration of Realtime software like Epic’s Unreal Engine into Feature Animation, collaborating with production stakeholders and the Technology group to develop efficient workflows and new technologies. This role involves designing and delivering tools for artists, integrating Unreal with DNEG’s proprietary pipeline, and acting as a technical point of contact. You will work in an agile environment, providing operational support for film projects and contributing to coding standards. This is an excellent opportunity for passionate developers to collaborate with world-class artists on leveraging Unreal Engine in a global VFX & Feature Animation studio.
Good To Have:
  • Experience developing artist tools for multiple platforms, namely Windows and Linux
  • Experience with Virtual Production, VFX and Feature Animation tools and workflows
  • Experience with multi-user Unreal development
  • Experience developing VR/AR iOS apps
  • Experience leading development projects including but not limited to scoping, prototyping, delegating etc.
  • A degree in Computer Science, Computer Engineering or related field
  • Familiarity with VFX software packages, such as Houdini, Maya, Nuke, Solaris or Katana
Must Have:
  • Design, develop and deliver tools for artists across various disciplines
  • Create methods for integrating Unreal with DNEG’s proprietary pipeline
  • Act as a technical point of contact for Unreal
  • Collaborate with key production stakeholders in an agile development environment
  • Collaborate with other developers within Technology on how to best leverage Unreal
  • Write technical documentation and workflow guides for artists and developers to use
  • Validate your work with methodical and rigorous testing
  • Ensure that bug reports and support requests are dealt with swiftly and efficiently
  • Participate in agile ceremonies, attending department meeting and providing support to artists and peers
  • Provide operational support for film projects using these tools
  • A solid understanding of Unreal Editor, Unreal Engine, Blueprints, C++ APIs and Perforce
  • Extensive programming experience in C++ & Python
  • Experience with source control systems and team development
  • Experience with Linux and Windows
  • Industry experience in VFX, Feature Animation or Games
  • Confident in navigating ambiguity and providing solutions when problem solving
  • Be proactive and work with initiative, and comfortable with working in an agile environment with multiple priorities
  • Has thorough understanding of and contributes to maintaining coding standards

Add these skills to join the top 1% applicants for this job

real-time-vfx
nuke
cpp
unreal
game-texts
agile-development
prototyping
linux
blueprints
houdini
python
perforce
maya

Description

Position at DNEG

Job Description / Key Purpose of the Job:

The Technology department at DNEG is responsible for creating and supporting the technology used by our artists and the software infrastructure required by a multi-site, global studio. With multiple film projects running in parallel, from the project's initial design, to production and post-production, there are complex problems, which arise through thousands of artists producing tens of thousands of shots and sharing assets.

As an Unreal TD, you will be helping to drive how we can leverage Realtime software such as Epic’s Unreal Engine to meet the varying needs of Feature Animation.

You will also be collaborating with production stakeholders and other members of the Technology group to develop efficient workflows and new technologies to maximize its impact on our production processes.

Key Responsibilities / Job Duties

You will be required to:

  • Design, develop and deliver tools for artists across various disciplines
  • Create methods for integrating Unreal with DNEG’s proprietary pipeline
  • Act as a technical point of contact for Unreal
  • Collaborate with key production stakeholders in an agile development environment.
  • Collaborate with other developers within Technology on how to best leverage Unreal
  • Write technical documentation and workflow guides for artists and developers to use
  • Validate your work with methodical and rigorous testing.
  • Ensure that bug reports and support requests are dealt with swiftly and efficiently
  • Participate in agile ceremonies, attending department meeting and providing support to artists and peers
  • Provide operational support for film projects using these tools

Job Requirements / Must Haves

Must have:

  • A solid understanding of Unreal Editor, Unreal Engine, Blueprints, C++ APIs and Perforce
  • Extensive programming experience in C++ & Python
  • Experience with source control systems and team development
  • Experience with Linux and Windows
  • Industry experience in VFX, Feature Animation or Games
  • Confident in navigating ambiguity and providing solutions when problem solving
  • Be proactive and work with initiative, and comfortable with working in an agile environment with multiple priorities
  • Has thorough understanding of and contributes to maintaining coding standards

Additional Skills / Nice to Have

Nice to have:

  • Experience developing artist tools for multiple platforms, namely Windows and Linux
  • Experience with Virtual Production, VFX and Feature Animation tools and workflows
  • Experience with multi-user Unreal development
  • Experience developing VR/AR iOS apps
  • Experience leading development projects including but not limited to scoping, prototyping, delegating etc.
  • A degree in Computer Science, Computer Engineering or related field
  • Familiarity with VFX software packages, such as Houdini, Maya, Nuke, Solaris or Katana

About you

This is an excellent opportunity for passionate developers to collaborate with world-class artists on how Unreal Engine and other real-time technologies can be leveraged in a global VFX & Feature Animation studio.

About DNEG

We would not be able to produce award-winning work without our Technology department, which is committed to nurturing a diverse and exciting workplace. Our teams have a variety of backgrounds and originate from a number of different countries, working across the globe at the forefront of technology in the industry.

About Us

We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).

At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!

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