TA (Technical Artist)

United Game Developers

Job Summary

This role involves programming technical art for current and future games, including producing HLSL shaders for Unity materials. Responsibilities also include revising and optimizing project performance, supporting art pipeline development, and troubleshooting graphics-related issues. The Technical Artist will also engage in visual R&D for new project designs and current game improvements.

Must Have

  • Program technical art for current or future games
  • Produce HLSL shaders for diverse materials in Unity
  • Revise and optimize project performance
  • Support art pipelines building and graphics-related issues troubleshooting
  • Engage in visual R&D for new projects design or current game improvement

Good to Have

  • HLSL/C# or C++ coding skills
  • High understanding of the Unity render pipeline
  • Experience with profiling and debugging tools
  • Experience developing game pipelines or tools
  • Experience developing on programs like 3DS Max / Houdini / Maya / Blender / Substance
  • Interest in researching and learning new skills
  • Experience producing or playing VR games
  • Good English communicational skills

Job Description

Primary Roles

  • Programming technical art for current or future games
  • Producing HLSL shader for diverse materials in Unity
  • Revising and optimizing project performance
  • Supporting art pipelines building and graphics-related issues troubleshooting
  • Engaging in visual R&D for new projects design or current game improvement

Requirements

  • More than 3 years of work experience
  • Full-time position available

Preferred Qualifications

  • HLSL/C# or C++ coding skills
  • High understanding of the Unity render pipeline
  • Experience with profiling and debugging tools
  • Experience developing game pipelines or tools
  • Experience developing on programs like 3DS Max / Houdini / Maya / Blender / Substance
  • Interest in researching and learning new skills
  • Experience producing or playing VR games
  • Good English communicational skills

Application process

Please submit the following documents to HR@dugxr.com:

  • Resume
  • Portfolio
  • Cover Letter

10 Skills Required For This Role

Problem Solving 3ds Max Cpp Unity Game Texts C# Houdini Maya Hlsl Blender

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