TA (Technical Artist)
United Game Developers
Job Summary
This role involves programming technical art for current and future games, including producing HLSL shaders for Unity materials. Responsibilities also include revising and optimizing project performance, supporting art pipeline development, and troubleshooting graphics-related issues. The Technical Artist will also engage in visual R&D for new project designs and current game improvements.
Must Have
- Program technical art for current or future games
- Produce HLSL shaders for diverse materials in Unity
- Revise and optimize project performance
- Support art pipelines building and graphics-related issues troubleshooting
- Engage in visual R&D for new projects design or current game improvement
Good to Have
- HLSL/C# or C++ coding skills
- High understanding of the Unity render pipeline
- Experience with profiling and debugging tools
- Experience developing game pipelines or tools
- Experience developing on programs like 3DS Max / Houdini / Maya / Blender / Substance
- Interest in researching and learning new skills
- Experience producing or playing VR games
- Good English communicational skills
Job Description
Primary Roles
- Programming technical art for current or future games
- Producing HLSL shader for diverse materials in Unity
- Revising and optimizing project performance
- Supporting art pipelines building and graphics-related issues troubleshooting
- Engaging in visual R&D for new projects design or current game improvement
Requirements
- More than 3 years of work experience
- Full-time position available
Preferred Qualifications
- HLSL/C# or C++ coding skills
- High understanding of the Unity render pipeline
- Experience with profiling and debugging tools
- Experience developing game pipelines or tools
- Experience developing on programs like 3DS Max / Houdini / Maya / Blender / Substance
- Interest in researching and learning new skills
- Experience producing or playing VR games
- Good English communicational skills
Application process
Please submit the following documents to HR@dugxr.com:
- Resume
- Portfolio
- Cover Letter
10 Skills Required For This Role
Problem Solving
3ds Max
Cpp
Unity
Game Texts
C#
Houdini
Maya
Hlsl
Blender