Tech Audio Designer

2 Months ago • All levels • Sound Design

About the job

Job Description

Tech Audio Designer needed for Larian Studios, expertise in Wwise and audio pipeline, experience in games industry is a must.
Must have:
  • Wwise Expertise
  • Audio Pipeline
  • Game Industry
  • Scripting Systems
Good to have:
  • Wwise Plugins
  • Sound Design
  • Asset Creation
  • Audio Production
Perks:
  • Award Winning
  • Studio Culture
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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tech Audio Designer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

    • Execute the technical Audio Vision under the supervision of the Tech Audio Director.
    • Execute and maintain the entire audio pipeline, from asset production through implementation, integration, and deployment.
    • Communicate with stakeholders and feature groups to ensure smooth execution.
    • Design and implement Wwise systems.
    • Write and maintain scripts for the audio pipeline.
    • Support and mentor junior Tech Audio Team members.

Requirements

    • Solid understanding of the Game Audio pipeline from asset creation to soundscape design.
    • Knowledge of scripting systems to develop customized, scalable automated solutions.
    • Build pipelines to support Sound Designers in delivering creative output.
    • Expertise in Wwise.
    • Exposure to or understanding of building Wwise plugins.
    • Experience working in the games industry.
    • Strong understanding of general audio production, including asset creation, mixing, and mastering.

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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

England, United Kingdom (On-Site)

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Masovian Voivodeship, Poland (On-Site)

Flanders, Belgium (On-Site)

Catalonia, Spain (On-Site)

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Catalonia, Spain (On-Site)

England, United Kingdom (On-Site)

Flanders, Belgium (On-Site)

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