Technical art intern

5 Months ago • All levels
Art

Job Description

As a Technical Art Intern at Grendel, you will be assisting in the creation of realistic assets for upcoming serious games and training solutions, specifically in healthcare. You will work closely with the medical development team to ensure art aligns with game objectives. You will participate in brainstorming sessions, collaborate with a team, and adapt feedback constructively. This role offers a hands-on learning experience in an award-winning game studio, with mentorship from experienced artists and the opportunity to work on real-world projects. The internship is full-time and hybrid with 3 days in the office and 2 days from home.
Good To Have:
  • Dutch language skills
Must Have:
  • Strong artistic skills and creativity
  • Proficiency in technical skills, working with nodes and 3D
  • Ability to work collaboratively with a team and adapt feedback
  • Fluent in English
Perks:
  • Hands-on learning experience in a professional game studio
  • Mentorship from experienced artists
  • Opportunity to work on real-world projects
  • Collaborative and supportive team environment
  • Unique workspace in a historic Dutch prison

Add these skills to join the top 1% applicants for this job

unity
data-structures
storytelling
blender

Do you believe games can change the world? At Grendel, we do. Whether we’re helping surgeons refine their skills, teaching kids about sustainability, or making rehabilitation exercises fun, we create Serious Games that leave a lasting impact. If you’re a passionate artist eager to craft meaningful experiences, we’d love to have you on board as our Technical Art Intern.

 

About Grendel

At Grendel, we push the boundaries of what games can achieve. As a pioneer in Serious Games, we have developed award-winning titles that blend entertainment with real-world impact. For nearly two decades, we’ve been driven by a passion for games, a commitment to high product quality, and the belief that games can be a force for good. We value creativity, innovation, and personal growth, encouraging our team to develop their skills while making a difference.

 

Position Details

Period: 5 months / 20 weeks, starting in September 2025

Work hours: full-time, hybrid (3 days in our office in Leeuwarden, 2 days from home)

 

What You’ll Do

  • Assist in creating realistic assets for upcoming serious games and training solutions in health care
  • Collaborate closely with the medical development team to ensure art aligns with game objectives
  • Participate in brainstorming sessions to generate creative solutions for storytelling through visuals

 

What We’re Looking For

  • Motivated and driven
  • Strong artistic skills and creativity
  • Proficiency in technical skills, working with nodes and 3D. For example, with one of the following:
    • Unity Shader Graph
    • Blender Geometry Nodes
    • Substance Designer
  • Ability to work collaboratively with a team and adapt feedback constructively
  • Fluent in English, Dutch is a bonus

 

What We Offer

  • A hands-on learning experience in a professional, award-winning game studio.
  • Mentorship from experienced artists who are passionate about their craft.
  • The opportunity to work on real-world projects with meaningful impact.
  • A collaborative and supportive team environment where your ideas matter.
  • A unique workspace in a historic Dutch prison turned game studio

 

How to Apply

Excited to design games that make a difference? Apply before 16th May via jobs@grendelgames.com. In addition to your CV, we would also like to receive a motivation letter and (a link to) your portfolio, showcasing your grasp of the skills mentioned above. Please note that applications without all three components will not be considered.

 

For more information, contact Anne Draaisma at anne@grendelgames.com.

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