Technical Artist

Donkey crew

Job Summary

As a Technical Artist at Donkey Crew, you will be collaborating with art and engineering teams to ensure in-game asset budget and optimization. You'll work on weathers, particles, shaders & lighting in the game. You will also be developing asset creation pipelines and educating the team about best practices, supporting level designers, and providing automation tools. This role requires a passion for creating high-quality and immersive experiences.

Must Have

  • 3+ years of experience as a Technical Artist.
  • Proficiency in Unreal 5 engine and its tools.
  • Knowledge of blueprints or other scripting languages.
  • Excellent problem-solving and communication skills.
  • Passion for video games and immersive experiences.
  • Fine arts fundamentals, understanding color and lighting.

Good to Have

  • Knowledge of C++ would be a plus.
  • Interests in drawing or photography.

Perks & Benefits

  • Competitive salary.
  • Work in a cool and relaxed small team.
  • Flexible working hours.
  • Remote or onsite work in Wrocław.
  • Relocation support for foreigners.

Job Description

Donkey Crew is an indie game developer looking for experienced humans to join our international team of passionate artists and programmers at our studio in the beautiful city of Wroclaw, Poland.

If you are enthusiastic about the prospect of making great PC games and looking to work in an inspiring and growing environment, this is the place for you. Currently we're developing our nomadic, survival MMO "Last Oasis" which was released to Early Access on Steam March 26th, 2020 and is made using Unreal Engine 4.

Get familiar with our project:

Steam store page of Last Oasis

Last Oasis gamepedia 

Technical Artist

Some of what you’ll do:

Ideally you’ll have:

We offer you:

If you are interested, send your information to jobs@donkey.team and mention the job you are applying for in the subject.


The Controller of your personal data is Donkey Crew sp. z o.o.. Click the link below to get information how we proceed your data.

https://www.donkey.team/recruitment-clause


If you want to take part in future recruitments, include the following clause in your CV:

“I consent to the processing of my data for the purposes of future recruitment for a period of 2 years."


9 Skills Required For This Role

Real Time Vfx Communication Budget Management Cpp Unreal Talent Acquisition Game Texts Lighting Shading Blueprints

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