Technical Artist Intern

1 Month ago • Upto 1 Years • Technical Art

Job Summary

Job Description

As a Technical Artist Intern at Sago Mini, you'll collaborate with a cross-functional team to integrate assets and build engaging mobile apps for children using Unity. Responsibilities include importing, placing, and refining game elements, ensuring they align with the artistic vision and are fun for kids. You'll test your work with children to identify areas for improvement. This is a four-month paid internship (May-August 2025), offering a mentorship opportunity with an experienced Technical Artist. The ideal candidate possesses a strong portfolio showcasing Unity game experiences, proficiency in Adobe Illustrator, and understanding of basic physics and animation principles. A passion for creating engaging experiences for children is crucial.
Must have:
  • Unity experience
  • Adobe Illustrator skills
  • Asset importing & placement in Unity
  • Basic physics & animation understanding
  • Collaborative teamwork
  • Portfolio of game experiences
Good to have:
  • Unity/C# programming experience

Job Details

Sago Mini is an award-winning publisher of preschool apps and toys worldwide. We are supported by a team of artists, designers, developers, product managers, thinkers, and doers devoted to play. With over 100 million downloads and three subscription services featuring 45+ apps, Sago Mini brings thoughtful design to life for kids and parents worldwide. Along with Toca Boca and Originator, we’re part of the Piknik family – a collection of top-rated apps for kids in one subscription.

Do you want to create games that encourage exploration, imagination and discovery? Then come work at Sago Mini where you can focus your efforts on finding creative ways to make kids giggle.

Sago Mini is actively building a team of people from many cultures and communities. Bringing together talented people with different perspectives and lived experiences makes our team stronger, so we can humbly build things that empower and inspire kids around the world. Sago Mini is an equal opportunity employer and we greatly value diversity at our company.

About the Role

As a Technical Artist intern you will work within a cross-functional team of talented developers, artists, animators, and play designers to integrate assets and create beautiful mobile apps for children.

This position is a paid internship for four months, May to August 2025.

You’ll thrive in this role if you…

  • Understand that the little details take an experience from good enough to great.
  • Able to look at a game interaction and articulate why it "feels" good or bad.
  • Enjoy working collaboratively with play designers, developers and artists.
  • Are interested in a mentorship opportunity with an experienced Technical Artist.
  • Love learning and welcome feedback on your work.

What You’ll Be Doing

  • Working with a cross-functional team of artists, play designers, developers and other technical artists to create fun gameplay experiences using Unity.
  • Importing, placing and refining all the various game elements in the Unity scene, making sure that they meet the project’s artistic vision and are fun for kids to play with.
  • Testing your work with kids and seeing their delight and also their struggles so you know what is working or what needs to be improved.

Qualifications and Skills

  • A portfolio of great game experiences you’ve made with Unity.
  • Experience using Adobe Illustrator to organize and export art assets.
  • Comfortable importing and placing art and audio assets into Unity projects.
  • Understand how to use basic physics and animation principles to make great gameplay motion.
  • Curious to peel back the layers to understand how something is built.
  • Eager to learn new things and solve hard problems.
  • Practice continuous learning and embrace feedback.
  • Being a clear and confident communicator.

Nice to Haves

  • While this is not a game developer role, Unity/C# programming experience is considered an asset.

About the Process

  • Once you apply, you'll receive an email confirming that we've received your application. Once we’ve reviewed your application (1-2 weeks) we'll reach out to let you know what the next steps are.
  • If you are moving ahead, we’ll book an initial call to learn more about your experience. You’ll chat with the Talent Acquisition Manager.
  • If that goes well, we’ll send you a short homework assignment to get a better feel for your skillset.
  • The hiring team will review your homework. If they like the results, we’ll book another interview with you. In this interview you will meet with a few members of the team and we will dive into your experiences as well as your technical abilities. We will share a detailed outline of what to expect.
  • Decision time! We’ll let you know how we decide to proceed and will provide you with detailed feedback either way.

We welcome and encourage applications from people with disabilities. Accommodations are available upon request for candidates taking part in all aspects of the selection process.

-

Based in Toronto, Sago Sago Toys of Spin Master Limited a leading global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. We hire humble, collaborative, and ambitious people who care about doing great work.


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About The Company

Sago Mini is an award-winning company devoted to learning through play. Thoughtfully designed to spark imagination and curiosity, Sago Mini makes apps, toys and play experiences for preschoolers worldwide. For kids. For parents. For giggles.

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