CGBOT is a 3D art company with extensive professional experience and in-house production for video games. Based in Austin, TX, with a production studio in Monterrey, Mexico.
We have an incredible opportunity for a TECHNICAL ARTIST with AI experience to join #TeamCGBOT.
The ideal candidate should possess the following:
Essential Requirement:
Skills and Knowledge:
- Experience in integrating AI systems in game engines (Unreal Engine, Unity)
- Practical knowledge of behavior techniques for NPCs, pathfinding, decision trees, behavior trees, and machine learning applied to gameplay
- Ability to collaborate closely with designers and programmers to implement functional and optimized AI systems
- Programming knowledge (Python, C++, or Blueprints for Unreal Engine)
- Understanding of the art pipeline for video games and how AI can be integrated into production tools and processes
- Basic knowledge of hard surface and organic modeling is a plus
Aptitudes:
- Initiative
- Complex problem-solving
- Logical and creative thinking
- Positive attitude
- Multidisciplinary teamwork
- Adaptability to artistic styles
- Strong communication skills
Required Software:
- Unreal Engine 5 (especially AI systems and Blueprints)
- Blender, Maya, or 3DMax (basic-intermediate level for asset integration in AI environments)
Desirable Software:
- Python (for internal tools or automation scripts)
- Houdini (for simulations or procedural generation)
- Adobe Photoshop
- Substance Painter
Send us your CV and portfolio to the following email address kamilla@cgbot.com.mx or apply directly here.
Be part of the great CGBOT Team!
Thank you for your interest
At this time, we are only accepting applications from candidates residing in Mexico. We appreciate your understanding.