The Division Resurgence – Generalist Developer

2 Hours ago • All levels • Game Engine • Undisclosed

About the job

Job Description

Ubisoft seeks an experienced Generalist Developer for The Division Resurgence. This role involves developing, maintaining, and optimizing core game engine systems, collaborating with cross-functional teams, troubleshooting technical issues, and developing supporting tools. Responsibilities include performance optimization, system integration, and ensuring engine stability. The ideal candidate possesses strong game development experience, expertise in game engines (Unreal Engine preferred), and excellent problem-solving skills. The position offers a hybrid work arrangement (3 days/week on-site in Saint-Mandé, France).
Must have:
  • Game development experience
  • Game engine knowledge (Unreal Engine, Unity)
  • Problem-solving skills
  • Collaboration skills
  • Tool development experience
Good to have:
  • Unreal Engine experience
  • Mobile game development experience
  • Online multiplayer system knowledge
Perks:
  • Profit Sharing
  • Yearly company saving plan
  • 25 paid time off + 12 additional paid days off
  • 50% transportation pass reimbursement
  • Lunch vouchers
  • Healthcare for you and your family
  • Maternity leave (20 weeks)
  • Paternity/co-parental leave (7 weeks)
  • On-site gym

Company Description

  • Location: Saint-Mandé, France 
  • Duration of work: Full-time 
  • Remote or on-site: Flexible working organization to be discussed with the manager of the role, in accordance with the Ubisoft Work From Home policy - 3 days a week in our Saint-Mandé office. 

Company Description 

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

Job Description

We are seeking an experienced Generalist Developer to join our team.
The ideal candidate will work on a wide range of technical tasks across different systems, ensuring the smooth operation and integration of various components within the game engine.
This role requires a broad understanding of game development technologies and the flexibility to adapt to various programming challenges.
The Generalist Developer will report to and work under the management of the Lead Developer.

Key Responsibilities

  • Develop, maintain, and optimize core systems and engine components, ensuring they meet project performance and quality standards.
  • Collaborate with cross-functional teams, including designers, artists, and other developers, to implement and maintain game systems and engine features.
  • Work on a variety of engine-level tasks such as memory management, performance optimization, and system integration.
  • Develop tools and pipelines to support other team members, streamlining workflows and improving productivity.
  • Troubleshoot and resolve technical issues across various parts of the game, ensuring engine stability and smooth functionality.
  • Participate in code reviews to ensure high-quality, efficient, and maintainable code.
  • Stay current with industry trends, engine technologies, and best practices, applying them to enhance the overall development process.
  • Contribute to the technical roadmap of the project by providing insights and recommendations on system architecture and technical implementation.
  • Report to and work under the guidance of the Technical Director, ensuring alignment with project goals and technical direction.

Qualifications

Relevant experience, skills and knowledge

  • Proven experience in game development, with expertise across a variety of engine-level and system-level programming tasks.
  • Strong knowledge of game engines (e.g., Unreal Engine, Unity) and their core systems (e.g., rendering, physics, memory management).
  • Excellent problem-solving skills, with the ability to tackle complex technical challenges across multiple systems.
  • Experience in developing tools and pipelines to support other disciplines (e.g., art, design).
  • Strong communication and collaboration skills, with the ability to work effectively with cross-functional teams.
  • Ability to quickly learn and adapt to new systems and technologies.
  • Experience with Unreal Engine is a plus.
  • Knowledge of mobile game development and online multiplayer systems is desirable.

Additional Information

Ubisoft's perks (for a position based in Saint-Mandé)
💰 Profit Sharing, yearly company saving plan. 25 paid time off + 12 additional paid days off. 50% of your transportation pass is paid by the company, lunch vouchers (9€/day), healthcare for you and your family, and lots of Ubisoft additional perks. 
👶 Maternity leaves of 20 weeks, paternity/co-parental leaves of 7 weeks. 
📍 Our office is located in Saint Mandé, (Metro line 1, Saint Mandé station). Gym available in the building. Ability to work with a hybrid work arrangement according to the Ubisoft Work From Home policy.  

Recruitment process 
Recruitment process: Dominique Dumont > Chris Richards > Pierre-Hugues Puechlong 
Hiring Manager: this role will temporarily report to Dominique Dumont (the lead developer is not recruited yet)

Additional Information 
Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers’ community. 
The job reports to Ubisoft Mobile Games. 

Location: Saint-Mandé, France 
Duration of work: Full-time 
Remote or on-site: Flexible working organization to be discussed with the manager of the role, in accordance with the Ubisoft Work From Home policy - 3 days a week in our Saint-Mandé office. 

This role requires candidates to be based in the Paris area, and to be on-site in our Saint-Mandé office 3 days a week. This role is not eligible for relocation support.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Saint-Mandé, Île-de-France, France (Hybrid)

Saint-Mandé, Île-de-France, France (Hybrid)

Saint-Mandé, Île-de-France, France (Hybrid)

Saint-Mandé, Île-de-France, France (On-Site)

Saint-Mandé, Île-de-France, France (Hybrid)

Saint-Mandé, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Annecy, Auvergne-Rhône-Alpes, France (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Similar Jobs

AAG APP - Senior Developer (Android Gaming)

AAG APP, India (Hybrid)

Haptic - Senior Unity Graphics Developer

Haptic, France (Remote)

Virtuos - 3D Environment Art Manager

Virtuos, Vietnam (On-Site)

Playrix - Lead SDET

Playrix, Ukraine (Remote)

Gametion Technologies   - Unity Game Developer

Gametion Technologies , India (On-Site)

Mojang Studios - Senior C++ Engineer

Mojang Studios, Sweden (On-Site)

Sperasoft - C++ / UE5 Software Developer

Sperasoft, (Hybrid)

Keywords Studios (Player Support) - Video Game Engine Programmer

Keywords Studios (Player Support), Japan (Remote)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Seasec Recruiters - Unity Developer

Seasec Recruiters, India (On-Site)

Power Integrations - Analog IC Design Engineer

Power Integrations, United States (On-Site)

ByteDance - AR Optics Architect - Pico- San Jose

ByteDance, United States (On-Site)

Meta - Executive Administrative Partner

Meta, United States (On-Site)

Ubisoft - Senior Character Artist

Ubisoft, India (Hybrid)

Unity - Director, XR

Unity, United States (On-Site)

Playrix - Technical Design Director

Playrix, Cyprus (Remote)

PlayQ - Senior 2D Concept Artist

PlayQ, United States (Remote)

Virtuos - Software Engineer (on site: Prague)

Virtuos, Czechia (Hybrid)

Get notifed when new similar jobs are uploaded

Jobs in Saint-Mandé, Île-de-France, France

Get notifed when new similar jobs are uploaded

Game Engine Jobs

Demiurge Studios - Senior Unreal Engineer (PC & Console)

Demiurge Studios, (Remote)

AbZorba Games  - Unity Game Developer

AbZorba Games , Greece (On-Site)

Blizzard Entertainment - 2025 US Co-Op - Game Engineering

Blizzard Entertainment, United States (On-Site)

PerBlue - Unity UI Software Developer

PerBlue, United States (Remote)

Blizzard Entertainment - 2025 US Summer Internship - Game Engineering

Blizzard Entertainment, United States (On-Site)

Paxie Games - Sr. Game Developer

Paxie Games, Türkiye (On-Site)

Schell Games - Senior Game Engineering Manager

Schell Games, United States (Hybrid)

Get notifed when new similar jobs are uploaded