The Division Resurgence – Generalist Developer

4 Months ago • All levels • Game Engine

Job Summary

Job Description

Ubisoft seeks an experienced Generalist Developer for The Division Resurgence. This role involves developing, maintaining, and optimizing core game engine systems, collaborating with cross-functional teams, troubleshooting technical issues, and developing supporting tools. Responsibilities include performance optimization, system integration, and ensuring engine stability. The ideal candidate possesses strong game development experience, expertise in game engines (Unreal Engine preferred), and excellent problem-solving skills. The position offers a hybrid work arrangement (3 days/week on-site in Saint-Mandé, France).
Must have:
  • Game development experience
  • Game engine knowledge (Unreal Engine, Unity)
  • Problem-solving skills
  • Collaboration skills
  • Tool development experience
Good to have:
  • Unreal Engine experience
  • Mobile game development experience
  • Online multiplayer system knowledge
Perks:
  • Profit Sharing
  • Yearly company saving plan
  • 25 paid time off + 12 additional paid days off
  • 50% transportation pass reimbursement
  • Lunch vouchers
  • Healthcare for you and your family
  • Maternity leave (20 weeks)
  • Paternity/co-parental leave (7 weeks)
  • On-site gym

Job Details

Company Description

  • Location: Saint-Mandé, France 
  • Duration of work: Full-time 
  • Remote or on-site: Flexible working organization to be discussed with the manager of the role, in accordance with the Ubisoft Work From Home policy - 3 days a week in our Saint-Mandé office. 

Company Description 

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

Job Description

We are seeking an experienced Generalist Developer to join our team.
The ideal candidate will work on a wide range of technical tasks across different systems, ensuring the smooth operation and integration of various components within the game engine.
This role requires a broad understanding of game development technologies and the flexibility to adapt to various programming challenges.
The Generalist Developer will report to and work under the management of the Lead Developer.

Key Responsibilities

  • Develop, maintain, and optimize core systems and engine components, ensuring they meet project performance and quality standards.
  • Collaborate with cross-functional teams, including designers, artists, and other developers, to implement and maintain game systems and engine features.
  • Work on a variety of engine-level tasks such as memory management, performance optimization, and system integration.
  • Develop tools and pipelines to support other team members, streamlining workflows and improving productivity.
  • Troubleshoot and resolve technical issues across various parts of the game, ensuring engine stability and smooth functionality.
  • Participate in code reviews to ensure high-quality, efficient, and maintainable code.
  • Stay current with industry trends, engine technologies, and best practices, applying them to enhance the overall development process.
  • Contribute to the technical roadmap of the project by providing insights and recommendations on system architecture and technical implementation.
  • Report to and work under the guidance of the Technical Director, ensuring alignment with project goals and technical direction.

Qualifications

Relevant experience, skills and knowledge

  • Proven experience in game development, with expertise across a variety of engine-level and system-level programming tasks.
  • Strong knowledge of game engines (e.g., Unreal Engine, Unity) and their core systems (e.g., rendering, physics, memory management).
  • Excellent problem-solving skills, with the ability to tackle complex technical challenges across multiple systems.
  • Experience in developing tools and pipelines to support other disciplines (e.g., art, design).
  • Strong communication and collaboration skills, with the ability to work effectively with cross-functional teams.
  • Ability to quickly learn and adapt to new systems and technologies.
  • Experience with Unreal Engine is a plus.
  • Knowledge of mobile game development and online multiplayer systems is desirable.

Additional Information

Ubisoft's perks (for a position based in Saint-Mandé)
💰 Profit Sharing, yearly company saving plan. 25 paid time off + 12 additional paid days off. 50% of your transportation pass is paid by the company, lunch vouchers (9€/day), healthcare for you and your family, and lots of Ubisoft additional perks. 
👶 Maternity leaves of 20 weeks, paternity/co-parental leaves of 7 weeks. 
📍 Our office is located in Saint Mandé, (Metro line 1, Saint Mandé station). Gym available in the building. Ability to work with a hybrid work arrangement according to the Ubisoft Work From Home policy.  

Recruitment process 
Recruitment process: Dominique Dumont > Chris Richards > Pierre-Hugues Puechlong 
Hiring Manager: this role will temporarily report to Dominique Dumont (the lead developer is not recruited yet)

Additional Information 
Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers’ community. 
The job reports to Ubisoft Mobile Games. 

Location: Saint-Mandé, France 
Duration of work: Full-time 
Remote or on-site: Flexible working organization to be discussed with the manager of the role, in accordance with the Ubisoft Work From Home policy - 3 days a week in our Saint-Mandé office. 

This role requires candidates to be based in the Paris area, and to be on-site in our Saint-Mandé office 3 days a week. This role is not eligible for relocation support.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Similar Jobs

Resolution Games - Student Opportunity (LIA) - Video Creative Internship

Resolution Games

Stockholm, Stockholm County, Sweden (On-Site)
1 Month ago
Luxoft - Senior C++ Developer with Android experience

Luxoft

Gothenburg, Västra Götaland County, Sweden (On-Site)
6 Months ago
Onward Search - Mobile Games Lighting and VFX Artist

Onward Search

San Francisco, California, United States (Remote)
3 Months ago
Animoca Brands - Game Developer

Animoca Brands

Philippines (Remote)
7 Months ago
VVater - Electrical Engineer

VVater

Austin, Texas, United States (On-Site)
1 Month ago
Activision - Principal Engine Programmer

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
3 Months ago
Haptic - Senior Game Engineer

Haptic

Paris, Île-de-France, France (Remote)
5 Months ago
Mojang Studios - Senior C++ Gameplay Engineer (Bedrock)

Mojang Studios

Stockholm, Stockholm County, Sweden (On-Site)
9 Months ago
Tencent - Senior Environment Artist

Tencent

Shanghai, Shanghai, China (On-Site)
3 Months ago
Dream Games - Software Engineer

Dream Games

İstanbul, Türkiye (On-Site)
1 Year ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Playrix - Senior C++/Python Software Engineer (Engine)

Playrix

Ireland (Remote)
7 Months ago
Blazing griffin - Designer (Games)

Blazing griffin

Glasgow, Scotland, United Kingdom (Hybrid)
5 Months ago
playground - Character Artist (All Levels)

playground

Royal Leamington Spa, England, United Kingdom (Hybrid)
1 Month ago
Arrible - Sales/Business Developer (remote)

Arrible

Ukraine (Remote)
10 Months ago
Scanline VFX - Lead FX Artist

Scanline VFX

Seoul, South Korea (Hybrid)
2 Months ago
Metacore - Narrative Designer

Metacore

Helsinki, Uusimaa, Finland (Hybrid)
2 Months ago
Riot Games - Principal Software Engineer, Gameplay Networking SME

Riot Games

Los Angeles, California, United States (On-Site)
1 Month ago
Etlok studios - Technical Artist

Etlok studios

Toronto, Ontario, Canada (Remote)
1 Month ago
Inworld AI - AI Trainer (Contractor) - Writing & Gaming

Inworld AI

Vancouver, British Columbia, Canada (Remote)
2 Months ago
Jam City - Software Engineer Lead

Jam City

Montevideo, Montevideo Department, Uruguay (On-Site)
11 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Saint-Mandé, Île-de-France, France

DEVOTEAM - Ingénieur Microsoft 365 H/F

DEVOTEAM

Levallois-Perret, Île-de-France, France (Remote)
7 Months ago
Ubisoft - Technical Director - Cinematics & Realization

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Months ago
Thales - Software and AI Development Engineer - Apprenticeship

Thales

Rungis, Île-de-France, France (On-Site)
2 Weeks ago
Palo Alto Networks - Marketplace Operations Manager (Cloud Service Providers)

Palo Alto Networks

Paris, Île-de-France, France (On-Site)
1 Month ago
Ubisoft - Global Brand Manager - Live Games

Ubisoft

Paris, Île-de-France, France (Hybrid)
4 Weeks ago
PwC - Consultant en contrôle de gestion | CDI | H/F

PwC

Neuilly-sur-Seine, Île-de-France, France (On-Site)
7 Months ago
Enphase Energy - Customer Support Technician, Solar/PV

Enphase Energy

Lyon, Auvergne-Rhône-Alpes, France (Hybrid)
4 Months ago
Ansys - Senior R&D Engineer (f/m)

Ansys

Villeurbanne, Auvergne-Rhône-Alpes, France (On-Site)
2 Weeks ago
The Walt Disney Company - Lead Data Solution Engineer

The Walt Disney Company

Montévrain, Île-de-France, France (On-Site)
2 Months ago
DEVOTEAM - Architecte Modern Workplace H/F

DEVOTEAM

Levallois-Perret, Île-de-France, France (Remote)
7 Months ago

Get notifed when new similar jobs are uploaded

Game Engine Jobs

Ubisoft - Senior Cinematics Designer

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Blind Squirrel Games - Senior Generalist Engineer

Blind Squirrel Games

California, United States (Hybrid)
2 Months ago
Relax Gaming  - Game Engine Developer

Relax Gaming

Sliema, Malta (Hybrid)
2 Months ago
Epic Games - Senior Engine Programmer

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
2 Months ago
Playrix - Lead Unity Software Engineer (Gameplay)

Playrix

Serbia (Remote)
7 Months ago
Stardock - Game Developer

Stardock

Plymouth, Michigan, United States (On-Site)
2 Months ago
Playrix - Senior Unity Software Engineer (Gameplay)

Playrix

Montenegro (Remote)
7 Months ago
Snowed In Studios - Senior Generalist Programmer

Snowed In Studios

Ontario, Canada (Remote)
2 Months ago
Playrix - Lead C++ Software Engineer (Gameplay)

Playrix

Cyprus (Remote)
7 Months ago
Abstraction games - Senior Engine Programmer

Abstraction games

Eindhoven, North Brabant, Netherlands (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Helsinki, Uusimaa, Finland (Hybrid)

Da Nang, Vietnam (Hybrid)

Da Nang, Vietnam (Hybrid)

Taguig, Metro Manila, Philippines (Hybrid)

Taguig, Metro Manila, Philippines (On-Site)

Taguig, Metro Manila, Philippines (On-Site)

Taguig, Metro Manila, Philippines (On-Site)

Montreal, Quebec, Canada (Hybrid)

Düsseldorf, North Rhine-Westphalia, Germany (Hybrid)

Newcastle Upon Tyne, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug