Software Developer - (Systems and Performance) - Battlefield

5 Minutes ago • 5-7 Years
Game Engine

Job Description

The Engine team at Electronic Arts is seeking a Software Developer for the Battlefield franchise. This role involves designing, developing, and maintaining core game systems, optimizing performance, and debugging issues across projects and code branches. You will collaborate with developers, production, designers, and artists to ensure solid and performant game and development workflows, significantly impacting the player experience. Key responsibilities include performance and memory usage analysis, root cause analysis, and technical design review.
Good To Have:
  • Experience working with game engines such as Unreal, Unity, or Frostbite.
Must Have:
  • 5-7 years of programming experience in C++ with deep understanding of the language and architectural considerations.
  • Excellent problem-solving skills and a service-oriented mindset.
  • Expertise in concurrency, memory, and performance optimization.
  • Proven experience in developing for multiple devices, including consoles and various hardware requirements.
  • Proficiency in managing large code bases and multi-product development.
  • Demonstrated ability to lead complex, multi-domain investigations to identify and resolve issues.
  • Design, develop, and maintain core game systems and infrastructure.
  • Analyze game performance and memory usage using various systems and tools.
  • Conduct root cause analysis for issues and propose effective mitigation strategies.
  • Assist game code and content developers in debugging and optimizing bottlenecks.
  • Review technical design documents to identify potential pitfalls and recommend alternative implementations.
  • Identify opportunities to improve testing, tooling, or workflows.
  • Adapt and evolve the current toolset to address new features or problem spaces.
Perks:
  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games

Add these skills to join the top 1% applicants for this job

problem-solving
unity
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General Information

Locations: Montreal, Quebec, Canada

Role ID

210417

Worker Type

Regular Employee

Studio/Department

EA Studios - Motive Montreal

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

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Software Developer - Engine

The Engine team is looking for an engineer like you to join our team who has experience developing core game systems, understanding technical changes and debugging and diagnosing issues across projects and code branches. You will work with developers across the entire production pipeline, such as developers, production, designers and artists, to ensure our game and development workflows are solid and performant.

Your work will have a strong impact on the players experience across multiple projects and activities within the Battlefield franchise.

Skills & Requirements:

  • 5-7 years of programming experience in C++ with a deep understanding of the language, best practices, and architectural considerations.
  • Excellent problem-solving skills and a service-oriented mindset.
  • Expertise in concurrency, memory, and performance optimization.
  • Proven experience in developing for multiple devices, including consoles and various hardware requirements.
  • Proficiency in managing large code bases and multi-product development.
  • Demonstrated ability to lead complex, multi-domain investigations to identify and resolve issues.
  • Experience working with game engines such as Unreal, Unity, or Frostbite is preferred.

Responsibilities:

  • Design, develop, and maintain core game systems and infrastructure optimizing performance, ensuring system reliability, and integrating new technologies.
  • Analyze game performance and memory usage using various systems and tools, identifying and reporting areas of concern.
  • Conduct root cause analysis for issues, proposing effective mitigation strategies and solutions for the short and long term.
  • Assist game code and content developers in debugging and optimizing bottlenecks found during testing.
  • Review technical design documents to identify potential pitfalls and recommend alternative implementations.
  • Identify opportunities to improve testing, tooling or workflows for better triaging, reporting, and analysis of issues.
  • Adapt and evolve the current toolset to address new features or problem spaces.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

LinkedInID

31491364

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