Senior Unity Developer

Joyteractive

Job Summary

Joyteractive, a leading mobile puzzle game developer, is seeking a Senior Unity Developer for their R&D team. The role involves rewriting and creating game mechanics, updating UI elements, implementing UI animations, and optimizing Canvas redrawing and UI responsiveness for mobile puzzle games like Cryptogram: Word Brain Puzzle. The ideal candidate will have at least 4 years of C#/Unity 2D experience and strong knowledge of OOP and design patterns.

Must Have

  • Rewriting old mechanics and creating new ones
  • Adding new windows and updating existing ones (menus, popups, playing field)
  • Creating UI animations (DOTween / Animator)
  • Optimization of Canvas redrawing
  • Improved UI response (animations, buttons, feedback for the player)
  • At least 4 years of programming experience in C#/Unity 2D game development
  • Strong knowledge of C# and experience working with Unity tools
  • Good knowledge of OOP and principles of design patterns
  • Understanding UGUI/Canvas, Event System, Graphic Raycaster
  • Ability to work with UI optimization (redrawing, batching, atlases)
  • Experience working with legacy code
  • Experience working with UniTask, DOTween, Zenject, Addressables
  • Experience with Git/Github

Good to Have

  • Knowledge of Shader Graph or HLSL
  • Experience working with mobile optimization (CPU, GPU, RAM)
  • Experience with integration of analytics and advertising SDKs (Firebase, AppMetrica, Unity Ads, ironSource)
  • Experience working with client-server architecture in the context of game development

Perks & Benefits

  • 18 business days of compensated day-offs
  • 8 paid Personal Days a year + 1 day is added every year
  • Flexible Public Holidays policy
  • Individual budget for training and growth
  • 100% Sick Leave compensation
  • Payment for wear and tear on equipment while using a personal computer
  • Remote work

Job Description

We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 50+ rockstar professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

Our flagship game, Cryptogram: Word Brain Puzzle, consistently ranks in the top word puzzle games in the US:

  • #1 in the Cryptogram niche by downloads
  • #2-3 in Word Games
  • Top 10 Puzzle Games in the US for the last 6 months

We’re on the hunt for a skilled Senior Unity Developer to join our R&D team.

What are you working on?

  • Genres: Puzzle, Casual
  • Platforms: Mobile, iOS, Android

For which tasks (responsibilities)?

  • Rewriting old mechanics and creating new ones.
  • Adding new windows and updating existing ones (menus, popups, playing field).
  • Creating UI animations (DOTween / Animator)
  • Optimization of Canvas redrawing.
  • Improved UI response (animations, buttons, feedback for the player).

What kind of professional are we looking for?

  • At least 4 years of programming experience in C#/Unity 2D game development experience.
  • Strong knowledge of C# and experience working with Unity tools
  • Good knowledge of OOP and principles of design patterns
  • Understanding UGUI/Canvas, Event System, Graphic Raycaster.
  • The ability to work with UI optimization (redrawing, batching, atlases).
  • Experience working with legacy code.
  • Experience working with UniTask, DOTween, Zenject, Addressables.
  • Experience with Git/Github.

Will be a plus

  • Knowledge of Shader Graph or HLSL.
  • Experience working with mobile optimization (CPU, GPU, RAM).
  • Experience with integration of analytics and advertising SDKs (Firebase, AppMetrica, Unity Ads, ironSource)
  • Experience working with client-server architecture in the context of game development

What are the conditions and bonuses?

For your success we offer:

  • 18 business days of compensated day-offs
  • 8 paid Personal Days a year + 1 day is added every year
  • Flexible Public Holidays policy
  • Individual budget for training and growth
  • 100% Sick Leave compensation
  • Payment for wear and tear on equipment while using a personal computer
  • Remote work

10 Skills Required For This Role

Budget Management Design Patterns Github Data Structures Unity Game Texts C# Git Firebase Hlsl

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