Principal Technical Designer

United States (Remote)

Game Design

6 Years +

3 Days ago

4 skills required for this role

Job Description

About the job

Summary:


We are looking for an experienced Principal Technical Designer to join an exciting AAA game studio, working on a brand new multiplayer shooter IP, taking themes from the likes of Cowboy Bebop and Akira.


As a Principal Technical Designer, you will be owning, designing, implementing, and balancing features in the game. Being a bridge between design and engineering, bringing the overall game vision to life and making their first title a smash hit!


Responsibilities:


  • Bring to life game mechanics and ability sets
  • Create specifications, guidelines, and technical requirements for these features
  • Rapidly prototype and iterate your designs, take on feedback and produce the best features possible


Essential Skills:


  • Over 6 years of experience in technical design
  • Experience creating prototypes via programming and scripting (e.g. Lua, Squirrel, C#, Javascript)
  • Experience working on networked games
  • Passionate about experimenting and risk taking


To apply, please submit your resume and portfolio to dan@eleven-eleven.io.


Qualified applicants will be contacted for interviews.

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