The UI Technical Artist will be responsible for creating user interfaces for in-game screens, features, and content. This role involves utilizing an internal Nodal-Graph engine to develop and support the user interface. The artist will collaborate with various teams to deliver features on time, adhering to art direction and considering player needs. They will provide feedback, ensuring UI optimization through continuous iteration. The role includes integrating SFX, resolving technical issues, supporting artists and engineers, and improving tools. The UI Technical Artist will also test and debug UI content, contribute to team skill development, and collaborate with partner studios. This position requires staying updated on technical issues and ensuring optimal UI performance and functionality.