Unity Game Engineer | Mid-level Unity Developer

11 Months ago • All levels
Game Engine

Job Description

A mid-level Unity Developer is needed to develop and maintain high-quality games. Proficiency in C# and Unity3D, strong understanding of game design principles and mechanics, and experience with version control systems such as Git are essential.
Good To Have:
  • Unreal Engine
  • Godot Engine
  • 3D Modeling
  • Online Multiplayer
Must Have:
  • Unity Development
  • C# & Unity3D
  • Game Design
  • Version Control
Perks:
  • Health Insurance
  • Transportation Allowance

Add these skills to join the top 1% applicants for this job

unity
github
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unreal
git
photon
godot
c#
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agile-development
cross-functional
lqa

Description

THIS IS POSITION REQUIRES THE PERSON TO BE NEAR SÃO PAULO CITY, AS COMING TO OFFICE MAY BE FREQUENT.
IT DEMANDS FLUENT ENGLISH.

ESSA POSIÇÃO REQUER QUE A PESSOA ESTEJA PRÓXIMA À SÃO PAULO, POIS VINDAS AO ESCRITÓRIO PODEM SER FRQUENTES.
ELA REQUER INGLÊS FLUENTE.

PTW is seeking a talented and motivated Unity Game Engineer to join our team. As a Mid-level Unity Developer, you will be responsible for developing and maintaining high-quality games and applications using the Unity engine. You will collaborate with designers, artists, and other developers to create engaging and memorable experiences.


Key Responsibilities:

  • Develop and maintain game features and systems using Unity.
  • Collaborate with cross-functional teams to design and implement game mechanics and user interfaces.
  • Optimize game performance for various platforms, including mobile and console.
  • Debug and resolve technical issues to ensure smooth gameplay.
  • Participate in code reviews to maintain code quality and standards.
  • Stay updated with the latest Unity features and industry trends to continuously improve our games.
  • Contribute to the overall game design and development process.

Requirements

  • Solid experience in Unity development, with a strong portfolio of projects.
  • Bachelor’s degree in Computer Science, Engineering, Game Design, or a related field.
  • Proficiency in C# and Unity3D.
  • Strong understanding of game design principles and mechanics.
  • Excellent problem-solving skills and attention to detail.
  • Good communication and teamwork skills.
  • Experience with version control systems such as Git.

Good to have:

  • Experience with othe game engines such as Unreal, Godot, Gamemaker.
  • Some knowledge of 3D modeling and animation pipelines.
  • Experience with online multiplayer games (Photon and/or AWS).
  • Familiarity with Agile development methodologies.

Benefits

  • Competitive remuneration.
  • Health insurance.
  • Life Insurance.
  • Private pension,
  • Transportation allowance.
  • Meal ticket.
  • Dynamic, multicultural and fun environment.
  • You will be working at the world's leading provider of game services.
  • Supportive community inclusive of LGBTQ+, and any age, ethnicity, religion, or disability.
  • Dedicated employee wellbeing program.
  • Career growth opportunities.

Who we are

PTW is a global games services company, providing technical and creative services to many of the largest developers and studios around the world. Founded in Japan in 1994, PTW has grown to become a global force in gaming industry, with over 40 studios in 16 countries worldwide and offices across America, Europe, South America, and Asia.

Our industry leading services include art production, game development, quality assurance, plaer support, community management, localization, localization QA,audio production, and data collection. The PTW family of brands includes SIDE, 1518 Studios and Ghostpunch Games. For more information, visit .

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