VFX Artist

9 Months ago • 2-3 Years • Technical Art

Job Summary

Job Description

VFX artist with 2+ years experience, creating realistic VFX for Unreal 4/5, proficient in Maya and particle simulations.
Must have:
  • Unreal 4/5
  • Particle Simulations
  • Maya Experience
  • VFX Artist
Good to have:
  • HoudiniFX
  • Material Shaders
  • Blueprint Experience
  • Console Development
Perks:
  • Holiday Package
  • Social Events

Job Details

Description

Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. You'll be based out of our new state of the art space located in the heart of the city of London EC1. Hybrid options are available.
.

We are looking for an experienced, fully remote experienced VFX artist with the ability to integrate and contribute to the team creating innovative experiences via realistic, cool animations, particle simulations and spot effects.

Proven experience in Unreal 4/ 5, technical expertise with Maya are certainly of benefit.

Responsibilities

  • Create and implement realistic VFX animations into Unreal 4/ 5
  • Create realistic particle simulations and implement into Unreal 4/ 5
  • Create and optimise material shaders and blueprints
  • Work closely with our VFX programmers
  • Critique and iterate in a group
  • Follow and recreate established art styles
  • Reliably demonstrate an aptitude for the platform technology, asset discipline and pipeline processes

Requirements

  • 2/3 years industry experience
  • Some experience creating realistic style particle simulations
  • Creative and self motivated
  • Strong and versatile VFX skills
  • Experience in Unreal 4/ 5
  • Experience using Maya
  • HoudiniFX knowledge
  • Extremely quality oriented
  • Experience with material shaders
  • Blueprint experience
  • Strong verbal, written and visual communication skills
  • An artistic education to at least graduate level
  • Strong folio including examples of realistic VFX

Beneficial

  • Successfully worked with iterative development and rapid game play prototyping
  • Console development experience
  • Lighting skill
  • Houdini knowledge

Benefits

  • Excellent holiday package
  • Regular social events
  • Cycle To Work Scheme
  • Fresh fruit and snacks
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Discount card for all the shopping centre stores
  • Great seafront location, a short walk from the rail station, bars, restaurants, coffee shops
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Cycle To Work Scheme
  • Eye-Care Vouchers

Perks

  • Bean to cup coffee machine in the studio.
  • Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
  • In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
  • Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.

Role Information: EN

Studio: Climax Studios

Location: Europe, United Kingdom, London

Area of Work: Game Development

Service: Create

Employment Type: Permanent

Working Pattern: Full Time, Remote, Hybrid, Onsite

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About The Company

Climax was founded over 30 years ago and is located in the coastal city of Portsmouth.  

We have an extensive history in developing all kinds of digital experiences across all formats, delivering entire games, through to co-development and technological problem solving and we’ve won many awards along the way. 

We're currently developing AAA console games and looking for developers to join us.

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