2D Animator

8 Minutes ago • 3 Years + • 2D Animation

Job Summary

Job Description

Easybrain is looking for an experienced 2D Animator to produce high-quality 2D animations for game levels and UI within Spine. The role involves developing animations, exercising creative control, collaborating with product and design teams to enhance quality, and applying Spine animation expertise across the organization.
Must have:
  • Developing animations for 2D game levels and UI elements
  • Exercising creative control over animation development
  • Collaborating with product and design teams to consistently enhance deliverable quality
  • Applying Spine animation expertise across the organization
  • Minimum of 3 years of animation experience using Spine in game development
  • Proficient in Photoshop with experience working with layers
  • Deep technical expertise in optimizing and configuring animation assets to ensure stable build performance
  • Capable of managing a high volume of content
  • Familiarity with Blender
Good to have:
  • Experience with Unity's animation tools and capabilities: DOTween, Animator and Unity 2D Skeletal Animation
  • Experience with Unity particle systems
  • Experience with Unity UI (UGUI)
Perks:
  • Full support in relocating to countries where our offices are located
  • High-end market salary with performance bonuses
  • All needed equipment
  • Regular company events and monthly Friday meetings
  • Social benefits (private medical cover, sports reimbursement, etc.)
  • Paid vacations, sick days
  • English, Greek, and Polish online language classes
  • Reimbursement for education and professional development

Job Details

Easybrain is currently looking for an experienced 2D Animator to join our team and produce high quality 2D animations for game levels and UI within Spine.

Responsibilities:

  • Developing animations for 2D game levels and UI elements;
  • Exercising creative control over animation development;
  • Collaborating with product and design teams to consistently enhance deliverable quality;
  • Applying Spine animation expertise across the organization.

Requirements:

  • A minimum of 3 years of animation experience using Spine in game development;
  • Creative thinking skills and the ability to enhance creative visions;
  • Proficient in Photoshop with experience working with layers;
  • Deep technical expertise in optimizing and configuring animation assets to ensure stable build performance;
  • Capable of managing a high volume of content;
  • Familiarity with Blender.

Will be a plus:

  • Experience with Unity's animation tools and capabilities: DOTween, Animator and Unity 2D Skeletal Animation;
  • Experience with Unity particle systems;
  • Experience with Unity UI (UGUI).

Benefits:

Besides the engaging tasks, support from experienced colleagues, challenge, and drive, we offer:

  • Full support in relocating to countries where our offices are located;
  • High-end market salary with performance bonuses;
  • All needed equipment;
  • Regular company events and monthly Friday meetings;
  • Social benefits (private medical cover, sports reimbursement, etc.);
  • Paid vacations, sick days;
  • English, Greek, and Polish online language classes;
  • Reimbursement for education and professional development.

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