Location: Belgrade, Serbia
Duration: 3 months (November – February)
Format: Pre-recorded lectures / online feedback sessions / practical task
Eligibility: Candidates should be located and legally eligible to work in Serbia.
Additional Information: Based on performance during the course, some participants may be considered for a full-time position in Wargaming.
Process for the candidate:
Step 1 Read the course description and requirements;
Step 2 Fill out the application;
Step 3 Complete the test task;
Step 4 Short call with us;
Note Be patient, final decisions may take up to 3 weeks after you complete the process.
Overview
This is a unique course for novice artists with a passion for 3D Art who want to reach a new professional level. Our mentors are ready to share their expertise and teach you about the technologies and tools used in 3D game development. You will gain practical knowledge necessary for modeling objects in games and learn the specifics of the World of Warships (WoWS) asset creation pipeline. You will learn how to work with ship blueprints, study naval technical details in greater depth, master creating clean low-poly meshes and neat, straight UV-unwrapping for subsequent hand-painting of normal and basic maps in Photoshop, followed by artistic texturing in Substance Painter. Working alongside course trainers, you will learn to apply acquired knowledge in real-life project.
Please note that course participants are responsible for having sufficient hardware and software to be able to carry out tasks related to the course.
What will you learn?
What are we looking for?
What will help you stand out?