3D Art Fellow

1 Month ago • All levels • 3D Art

Job Summary

Job Description

Schell Games seeks a 3D Art Fellow (June 2025 - December 2025) to contribute to diverse projects spanning online worlds, handheld games, VR experiences, and interactive attractions. The role involves creating 3D environments in Unity and Unreal Engine, collaborating with a multidisciplinary team, and handling aspects of the 3D pipeline (lighting, VFX, shaders, world-building). The ideal candidate possesses a strong eye for inventive world-building, mobile-style aesthetics, and excellent texture abilities. They should be proficient in Maya, Blender, or 3DS Max and demonstrate flexibility in adapting to various art styles. The fellowship requires on-site presence (Tuesday-Thursday) in Pittsburgh, PA, with flexible WFH options.
Must have:
  • Experience in team atmosphere and game creation
  • Portfolio showcasing clean mobile-style artwork (props, organic objects)
  • Understanding of optimization limitations
  • Excellent painterly style/material texturing
  • Proficiency in Maya, Blender, or 3DS Max
  • Unity Engine experience
Good to have:
  • Unreal Engine experience
  • Advanced lighting and rendering
  • Shader development
  • Substance Designer/Painter experience
  • 2D texture mapping

Job Details

Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell.  We're the largest full-service education and entertainment game development company in the United States.  Since 2002, we've worked with world-class clients and partners to create interactive experiences that engage and inspire players of all ages across all platforms.  Presently, we are focused on virtual reality, augmented reality, location-based experiences, and social games.

 

Do you like to work on innovative projects in a motivating, friendly atmosphere? Would you agree that games can engage and inspire?

 

If you answered "YES!" to both questions, you might be a fit for our studio! 

 

3D ENVIRONMENT/GENERALIST ART FELLOW POSITION (June 2025 - December 2025)

 

Our artists honor the unique aesthetic vision of each project and work to make all aspects of the experience beautiful. The team is composed of 2D/conceptual artists, 3D modelers, technical and effects artists, and animators.  We are seeking a talented 3D Art Fellow to work on projects ranging from online worlds and handheld games to virtual reality experiences and themed interactive attractions. Our ideal candidate would have experience with and possess an excellent eye for inventive world building for a variety of styles of 3D environments for integration in both the Unity and Unreal engine.

 

You must demonstrate the ability to collaborate well with a multi­disciplined team in order to create engaging and visually compelling game assets.  The ability to communicate constructively both verbally and written is essential to our development pipeline.  Our ideal candidate should demonstrate the ability to respond professionally to feedback and art direction.   


As a 3D Art Fellow, you should be able to address many aspects of the 3D pipeline for our games - including basic lighting, VFX, shader applications, and efficient world building practices.  Any additional skills are a boon.  Passion for precise visual design and the ability to work in a stylized mobile aesthetic is crucial.  We’re looking for someone excited about cross­-disciplined collaboration and making great games with us! 

 

Your craft knowledge allows you to immediately contribute to your teams. You are curious and eager to learn. You clearly communicate with your colleagues and are open to feedback on how to improve. You show a commitment to grow and potential for excellence in your development responsibilities.


EXPECTATIONS OF FELLOW LEVEL ROLES AT SCHELL GAMES:

 

Your craft knowledge allows you to immediately contribute to your teams. You are curious and eager to learn, clearly communicating with your colleagues and are open to feedback on how to improve. You show a commitment to grow and potential for excellence in your team responsibilities.


REQUIREMENTS:

 

  • Must be located in the Pittsburgh area for the role and expected to be in the office Tuesday - Thursday, with 3 extra WFH days per month
  • Experience in team atmosphere and game creation 
  • Portfolio of work must be available for review, demonstrating in particular clean mobile-style artwork with a focus on props and organic objects
  • Understanding of optimization limitations and methodology 
  • Excellent texture abilities of painterly style/materials  
  • Expert knowledge of Maya, Blender, and/or 3DSMax 
  • Flexibility with adoption of art styles and direction is critical 
  • Unity Engine experience


DESIRED SKILLS:

 

  • 2D texture mapping of 3D models 
  • Unreal engine experience
  • Advanced lighting and rendering experience 
  • Shader development experience
  • Experience with Substance Designer and/or Painter

EDUCATIONAL BACKGROUND: 

 

  •  BS/BA/BFA degree in Fine Arts, Animation, Visual Communication, or similar 


DEI COMMITMENT:

Our studio is committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect.  We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their sex, gender, gender identity, race, color, religion, age, disability, ethnicity, national origin, ancestry, sexual orientation, veteran, family or parental status or any other protected group characteristic.  This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.


Prohibiting discrimination and harassment is only one part of the equation. “Diversity makes us strong” is more than just something we say.  We value diversity in all forms because it is essential to our success, and we want every member of our team to feel their best creative self.  Our development environment and social culture are based on welcoming, respecting, and celebrating differences among our team members and our players.  We rely on each person to add their own unique skills and perspective to our culture.  Every member of our team is responsible for making the studio as inclusive and equitable as possible.

 

Candidate selected for this position will be subject to standard employment verification and criminal background check upon offer of contingent employment.

 

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About The Company

Explore gaming industy jobs in one of the leading Game Studios.

Pennsylvania, United States (Hybrid)

Pennsylvania, United States (Hybrid)

Pennsylvania, United States (Hybrid)

Pennsylvania, United States (Hybrid)

Pittsburgh, Pennsylvania, United States (On-Site)

Pittsburgh, Pennsylvania, United States (Hybrid)

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