【关于Level Infinite】
Level Infinite 是腾讯旗下国际游戏业务品牌,致力为全球玩家带来充满乐趣、原汁原味的游戏体验,让玩家随时随地进入游戏世界;并通过打造包容、互通、便捷的玩家社区,促进分享交流。
Level Infinite为合作工作室提供一系列支持及服务,助力其释放产品潜能。
Level Infinite发行产品包括《PUBG MOBILE》、《Goddess of Victory: NIKKE 》《Honor of King》等热门游戏,并与合作工作室联手推出了来自Fatshark的《战锤40K:暗潮》、Funcom的《沙丘:觉醒》、Inflexion Studios的《夜莺》在内多款产品。
想进一步了解Level Infinite,请访问www.levelinfinite.com,并在Twitter、Facebook、Instagram和Youtube上关注我们的官方账号。
【岗位职责】
1.负责根据人设,在游戏内主要角色的性格塑造,在各系统环境下个性展示,体现角色识别度及魅力表现;
2.使用专业动画软件及引擎(Maya、UE5等)制作高质量的角色动画;
3.根据角色设计和游戏需求,创作生动、流畅的动作和表情;
4.熟悉角色动画制作流程,包括绑定、蒙皮、关键帧动画等技术;
5.与游戏策划和相关美术人员密切合作,确保角色动画与游戏世界的一致性和风格统一;
6.优化和调整动画以提高游戏性和表现力;
7.解决动画制作中的技术问题和挑战,确保项目按时交付;
8.对动作表演的镜头、机位进行调度和把控,实现符合剧情需要的画面。
1.3年及以上社区运营或内容产出相关工作经验,有海外社区运营经验者优先;
2.热爱ACG,需有NIKKE的游戏经验,尤其关注日本流行、二次元或相关方面前沿动态;
3.日语听说读写流畅,能够作为日常工作语言;
4.沟通能力强,善于与用户交流,善于沟通和协调资源,有极强的工作责任心。
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