3D Artist

4 Months ago • 1-3 Years

Job Summary

Job Description

A 3D Artist is needed to join Playdemic, creating high-quality game-ready assets for Golf Clash. Must have experience in 3DS MAX, PBR workflow, and efficient art creation for mobile gaming. Passion for sports titles is a plus.
Must have:
  • 3DS MAX
  • PBR Workflow
  • Mobile Gaming
  • Game-ready Assets
Good to have:
  • Custom Shaders
  • 2D Design
  • Concept Art
  • Sports Titles
Perks:
  • Award Winning
  • Bespoke Studio

Job Details

Just 13 miles south of Manchester and a 15-minute train journey, is the attractive market town of Wilmslow. Here amongst the boutique shops and independent cafes and bars is the stunning Playdemic studio. Acquired by EA in 2021, Playdemic is home to the top 10 grossing, BAFTA winning mobile smash – Golf Clash. Having opened at the beginning of 2020, our award-winning, bespoke studio space offers conventional desk space as well as indulgent breakout areas, meeting rooms and alternative workspaces. The office has been designed to create an environment that encourages and allows our team to do their very best work.

We're looking for a highly motivated 3D Artist to join the team at Electronic Arts Playdemic! This is a fantastic opportunity to join an experienced team of artists and animators working on the BAFTA award winning mobile game; Golf Clash and help drive our Live Operations content.

Responsibilities:
  • You will work closely with the Art Director and Leads to execute the creative vision to a high standard.
  • Reporting to the Senior 3D Artist, you will create high quality game-ready production assets based on own designs/concepts (including but not limited to custom golf ball designs, custom golf tees, and a wide variety of props etc.)
  • You will follow production pipelines, ensure production art is created efficiently for mobile platform and effectively integrated into the game.
  • Strong understanding and execution of 3D art creation in 3DS MAX.
  • Ability to create efficient, high-quality art assets for use in mobile gaming.
  • General understanding of custom shaders.
  • Strong understanding of PBR workflow.
  • Strong understanding of 2D design and ability to convey through concepts when asked.
  • Passionate about sport titles.

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