Advanced Software Engineer

1 Month ago • 5-10 Years
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About the job

SummaryBy Outscal

We're looking for an Advanced Software Engineer to work on our open world, action RPG Hogwarts Legacy. You'll develop key game systems and features, integrate with internal and external services, and collaborate with designers. Must have experience with C++, 3D Math, Unreal Engine, and game development disciplines.

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We’ve been in the video game business since 1995, creating interactive experiences for fans of the world’s largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what’s next!

The Job

Avalanche, a division of WB Games Inc.is seeking an Advanced Software Engineer, Gameplay to join our growing team of talented industry veterans working on our game Hogwarts Legacy, an open world, action RPG set in the Wizarding World.

This person will work closely with the project engineering, art, and design leads to develop high-quality game features for AAA games for Next Generation platforms. They must demonstrate high competency for gameplay and feature development and a true passion for game development. Moreover, will own and support a variety of game systems and platforms including performance analysis and optimizations.

The ideal candidate is hard-working, hands-on, self-motivated, process-driven, and customer-oriented. This individual has a passion for developing software applications using a variety of technologies.
 

What part will you play?

  • You will be developing and implementing key game systems and features, as well as integrating with internal and external shared services and libraries.
  • Participate in all parts of the development process from concept through to live-ops
  • Work closely with the project engineering team to architect and develop high quality, low-latency, and highly responsive code
  • Perform peer code reviews and champion a high standard of code excellence
  • Collaborate with the design team to build gameplay systems and supporting tools
  • Work with design and product teams for feature viability, costing, design completeness, and risk assessment
  • Mentor junior engineers and provide design guidance on new features
  • Self-manage programming tasks and coordinate with the production team
  • Assess new market trends, features, technologies, and emerging techniques to stay competitive

What do we need from you?

  • 5+ years of professional software engineering experience, working on cross-functional teams
  • Experience on at least two successfully-published game titles or equivalent
  • Bachelor’s Degree in Computer Science (or a related field) or equivalent work experience
  • Proficiency in C++ (Templates, Exception Handling, Multi-Threading, etc.)
  • Computer Science fundamentals in object-oriented design, algorithms, and data structures
  • Strong 3d Math (Linear Algebra, Vector/Matrix Math, Quaternions, etc.)
  • Knowledge of Console and/or PC development best practices
  • Proficient experience with the Unreal Engine (Core systems, player input, game modes, user interfaces, etc.)
  • Exceptional understanding of all game development disciplines and their inputs into the content pipeline
  • Strong problem solving, debugging, and troubleshooting skills
  • Clear, concise, and transparent communicator - both written and verbal
  • Be a self-motivated team player with a positive attitude and strong work ethic
  • Ability to self-manage when given prioritized goals and objectives
  • Seek out opportunities to improve technically and professionally
  • A passion for video games

Good to Have

  • Understanding of Unreal Engine Blueprints
  • Understanding of Performance Analysis and Optimizations
  • Experience with scripting languages such as Python
  • Build Farm Experience for CI/CD
  • Tools Development for Developer Iteration and Workflows

How We Get Things Done...
This last bit is probably the most important! Here at WBD, our guiding principles are the
core values by which we operate and are central to how we get things done. You can
find them at www.wbd.com/guiding-principles/  along with some insights from the team
on what they mean and how they show up in their day to day. We hope they resonate
with you and look forward to discussing them during your interview.

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/  along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.com.

About The Company

Applicants – please be advised that all email correspondence by official Warner Bros. Games recruiters will come from the @lith.com, @warnerbros.com or @wbgames.com domains. Our agency recruiters who reach out through LinkedIn will also properly identify themselves as employees of the companies that work with us. All other parties claiming to be our recruiters are not affiliated with Warner Bros. Games, Monolith or any of our studios. Please take care not to share your personal information with these contacts, nor click on any links embedded in their messages. If you have any questions, you can reach out to us directly at recruiting@wbgames.com.

Warner Bros. Games brings some of the most iconic characters and stories in entertainment to life through videogame development. With multiple world class development studios located across North America and the UK, our teams are made up of top talent in the industry. We strive for an open and collaborative culture where our people can do what they do best – making great games.

Our 11 studios include: 

Warner Bros. Games (Burbank, CA)

linkedin.com/company/warnerbrosgames

Warner Bros. Games San Francisco (San Francisco, CA)

linkedin.com/company/warner-bros-games-san-francisco

Warner Bros. Games San Diego (Carlsbad, CA)

linkedin.com/company/wb-games-san-diego

Warner Bros. Games Boston (Needham, MA)

linkedin.com/company/wbgamesboston

Warner Bros. Games New York (Troy, NY)

linkedin.com/company/wb-games-ny

Warner Bros. Games Montreal (Montreal, CA)

linkedin.com/company/wb-games-montreal-inc-

NetherRealm Studios (Chicago, IL)

linkedin.com/company/netherrealm-studios

Monolith Productions (Kirkland, WA)

linkedin.com/company/monolith-productions

Avalanche (Salt Lake City, UT)

linkedin.com/company/avalanche-software

Rocksteady Studios (London, UK)

linkedin.com/company/rocksteady-studios-ltd

TT Games (Maidenhead, UK)

linkedin.com/company/tt-games-ltd 

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