Artiste principal de l'environnement (Carte) / Principal Environment Artist (Map)

1 Year ago • 10-10 Years

Job Description

NetEase Games Montreal seeks a Principal Environment Artist (Map) with 10+ years of experience in AAA game development, specializing in map creation and world building. Proven expertise in industry-standard tools like 3ds Max/Maya, Substance, Zbrush, and Photoshop is essential. Strong understanding of world building and Unreal Engine is required.
Good To Have:
  • Art Style Guide
  • Cross-discipline
  • Pipeline Optimization
  • Asset Setup
Must Have:
  • AAA Game Dev
  • Map Creation
  • World Building
  • Unreal Engine
Perks:
  • Remote Work
  • Insurance Coverage

Add these skills to join the top 1% applicants for this job

3ds-max
maya
zbrush
photoshop
unreal
foundation
innovation
world-building

Job Description

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