1. Responsible for the visual design of the game's NPC ecosystem, collaborating with planning, programming, and other departments to complete early concept development and creative implementation;
2. Based on script and storyboard requirements, complete lens color planning, keyframe art, and scene atmosphere map design;
3. Lead/participate in the creation of narrative illustrations, including but not limited to sequential storyboards, animated cutscene CGs, and other narrative art content;
4. Assist in building the game's worldview visual system to ensure consistent art style.
1. Majors in Fine Arts, Animation, Digital Media Art, or related fields are preferred;
2. Professional skill requirements:
3. Bonus points:
4. Passion for game culture, with good teamwork awareness and communication skills.