Content Designer - Unannounced Game

1 Year ago • All levels

Job Details

We are working on a new Grand Strategy game led by veterans from several of our previous titles such as Hearts of Iron 4 and Crusader Kings 3. We are now looking for a Content Designer to join our team in Stockholm. You will be focused on designing, scripting, and writing engaging game content, with a direct and influential impact on the quality and feel of the game.

Your Mission

As a Content Designer, you will use our in-house scripting language to design and implement gameplay systems and content, following the creative vision and scope of the project. You will be creating believable non-historical storylines that immerse the player in our world, writing events in American English that thematically fit within the game.

As a Content Designer, you’re passionate about your craft and thrive on creating exciting experiences for our players. It’s important that you find motivation in having the freedom and responsibility to take ownership of tasks, driving your progress by actively requesting feedback and support as needed. You care about player experience and you’re energized by the idea of our many fans around the world enjoying your work after release. You thrive in an open, and creative environment where people around you love their jobs and the games we make, and where your participation is encouraged in discussions ranging from technical implementation to art direction and game design.

Skills we are looking for

  • Fluent in English with solid command of written American English
  • Professional experience in game content design, quest design or experience performing similar tasks in the modding community
  • A general interest in Strategy games
  • A pronounced and varied interest in fiction (in particular alt-history, science fiction, fantasy, steampunk, post-apocalyptic, and others)

Our team values collaboration and cooperation between all disciplines. It’s important that you aren’t afraid to raise issues, continuously look for improvements and try to inspire your colleagues at all times. Since we are a fast-paced company, curiosity and a drive to get into things quickly are two important aspects.

As a creative force at Paradox, you are expected to have a genuine passion for Grand Strategy Games and a good understanding of what makes them so appealing to our players.

Practical information

We would like your application to include any relevant work samples and/or a link to your portfolio if you have one. We are especially interested in game projects, game mods and any other content that you have produced for games or other media, or even for tabletop roleplaying games.

Some of our benefits include:

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About The Company

Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands. Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006.

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