Développeur logiciel senior/Senior Software Developer - Systems Architecture (Battlefield)

4 Months ago • 9-15 Years

Job Summary

Job Description

Senior Software Engineer with 9+ years of experience, specializing in software architecture, systems, and performance. Proficiency in C++, experience with large-scale game engines or complex software systems, and knowledge of software development best practices are essential.
Must have:
  • Software Architecture
  • Systems & Performance
  • Proficiency in C++
  • Large-scale Game Engines
Good to have:
  • Asset Pipelines
  • Console Games
  • C#, Python
  • Code Sanitizers
Perks:
  • Hybrid Work
  • Creative Products

Job Details

Pour visualiser la description de poste en français, veuillez sélectionner le français, "Select Language" dans le menu déroulant au haut de la page.

Open to Hybrid in Vancouver and Montreal

Foundation Technology Architecture team is home to remarkable technical talent building Battlefield Systems Architecture. We aim to empower engineering and content creation with a myriad of systems, while empowering the multi-studio distributed development team to create connected experiences for Battlefield fans around the world. Our people are the backbone and driving force for our creative products, and that is why we provide everyone with the chance to express themselves and be their best as we work towards common cause. Join us!

We are looking for a Senior Software Engineer to join our Battlefield Architecture Team. As a Senior Software Engineer, you will help ensure the stability, performance, and technical health of the game.

Responsibilities

  • You will work with the game team to ensure the stability, performance, and technical health of the game. Provide guidance, troubleshoot issues, and foster best practices.
  • You will help identify risks and impediments within Battlefield. Help improve effectiveness and propose solutions.
  • You will collaborate with the central teams on fixing issues for Battlefield and the rest of EA.
  • You will create tools to maintain and track code quality, analyze data, monitor performance metrics, and enhance efficiency in game team development.
  • You will stay updated with industry trends, evaluate new technologies, and propose improvements to the architecture.

Requirements

  • You have 9+ years of experience as a Software Engineer, with a focus on software architecture, systems and performance.
  • You have proficiency in C++.
  • You have experience delivering projects using large-scale game engines or complex software systems.
  • You have knowledge of using software development best practices in large teams.

Nice to Have

  • Experience with asset pipelines.
  • Experience developing console games.
  • Experience with C#, Python or other scripting language.
  • Experience with code sanitizers and static analysis tools.

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We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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