Environment Artist - Hard Surface

1 Month ago • All levels • 3D Art

Job Summary

Job Description

As a Hard-Surface Environment Artist at Playground Games, you'll contribute to the Forza Horizon franchise by creating and guiding the creation of high-quality game environment assets. Responsibilities include collaborating with leads and external partners, authoring game-ready buildings and props, providing feedback to vendors, refining assets in 3ds Max and Substance Suite, and ensuring optimal performance within the game engine. The role demands exceptional hard-surface modeling, texturing, and prop creation skills, along with strong communication and teamwork abilities.
Must have:
  • Hard-surface modeling skills (3ds Max or equivalent)
  • Photorealistic texturing in Substance 3D Painter
  • Prop creation skills for real-time game engines
  • Excellent communication and teamwork
  • Portfolio showcasing structural assets
Good to have:
  • ZBrush experience
  • Substance 3D Designer experience
  • Photogrammetry and color correction knowledge
  • Understanding of game engine optimization
Perks:
  • Relocation assistance
  • Hybrid work model

Job Details

Description

Playground Games is looking for a Hard-Surface Environment Artist to join our talented Forza Horizon team here in Leamington Spa.

ABOUT US: 

As a premier first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and most of all fun. We are looking to expand our diverse team as we continue driving forward our BAFTA award-winning Forza Horizon franchise.  

ABOUT THE ROLE: 

As a Hard-Surface Environment Artist, you will be working within the Playground Games Environment Art Team and with external partners to deliver the content required for creating the immersive environment of Forza Horizon.  You will be responsible for creating, and guiding the creation of, consistently high-quality environment art and raising the bar for content in our game. You'll work closely with internal and external stakeholders, so communicating effectively is essential.  

Our ideal candidate is an extraordinary Environment Artist who is passionate about their craft, skilled with the tools of the trade and has the track record to prove it.  

This role is based in our state-of-the-art studio in Leamington Spa, with a hybrid work model.  Relocation assistance is available if required.

WHAT YOU’LL DO: 

  • Work closely with Leads, Directors, and multi-disciplinary stakeholders to create, and guide the creation of, visually stunning environments that meet gameplay needs.
  • Work with your team to author game ready Buildings and Props that will define artistic benchmarks, workflows, documentation, and final game content.
  • Provide clear and concise instructions and feedback to external vendors on assets to ensure they meet the studio's quality standards, technical requirements, and artistic vision, guiding the vendors through any technical or artistic issues that arise during production.
  • Refine assets in 3Ds Max, the Adobe Substance Suite and other DCC software when required, integrating them into engine so they are bug free.  

WHAT YOU’LL BRING:

  •  Hard-surface modelling skills in 3Ds Max or equivalent software such as Maya or Blender. ZBrush experience desirable.  
  • Exceptional skills in creating your own photo-realistic textures in Adobe Substance 3D Painter.
  • Adobe Substance 3D Designer experience is preferred. 
  • Strong understanding of the use of real-world reference.
  • Outstanding prop creation skills and knowledge for a real-time game engine or real-time renderers.
  • A portfolio demonstrating the creation of structural assets like buildings is desirable.
  • Excellent teamwork and communication skills, both verbal and written.
  • A passion for communicating the artistic and technical vision of the Forza Horizon franchise.
  • An understanding and experience of optimising memory and performance for hard-surface assets within game engines is preferred.
  • Knowledge of photogrammetry and colour correction workflows is preferred.
  • Excellent teamwork and communication skills. Ability to manage tasks, meet deadlines, proactively address work-related issues, and a passion for learning and evolving as a professional. 

This is a fantastic opportunity to join an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.    

Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment.    

We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members.  It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being, and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.   

If you require any reasonable accommodation to apply for this position, please contact us on recruitment@playground-games.com     

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About The Company

Playground Games was established in 2010, bringing together some of the most experienced and talented developers from the UK industry, with the vision to create genre-defining titles for a global audience. Since then, we’ve created five critically-acclaimed, award-winning hits; our Horizon games have garnered more than one hundred awards and have been played by many millions of fans. 


Today, Playground has two world-class studios in Leamington Spa. In our original HQ, we continue to support and grow the huge, vibrant Horizon community. In our new studio on the other side of town, we are excited to be developing Fable, a new beginning for the legendary franchise.

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